Описание
## Hey, how come no one made this kind of datapack yet?
### _Or is it just that I didn't search well enough..?_
Basically, once a zombie hits you, your Movement Speed attribute will be multiplied by 0.25 (equivalent to Slowness V) and
- _for versions 1.21 and above:_ Multiplies your Jump Strength attribute by 0.
- _for versions below 1.21:_ Jump Boost 128.
for 1.5 seconds
If you don't like these values, you can configure it by going to
- _1.21+: zombies_slow/data/zombies_slow/function/zombie_hit.mcfunction_
- _Below 1.21: zombies_slow/data/zombies_slow/functions/zombie_hit.mcfunction_