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ZombieApocalypseSSS

ZombieApocalypseSSS is a comprehensive Minecraft plugin that transforms your server into a thrilling zombie survival apocalypse. Featuring advanced zombie AI, evolving variants, player infection mechanics, psychological horror elements, and dynamic events

Modrinth mobs

Описание

# ZombieApocalypseSSS **A full-featured zombie apocalypse survival plugin for Paper 1.21+** [![Modrinth](https://img.shields.io/badge/Modrinth-4.5.1-00AF5C?logo=modrinth)](https://modrinth.com/plugin/zombieapocalypsesss) [![Paper](https://img.shields.io/badge/Paper-1.21%2B-blue?logo=papermc)](https://papermc.io) [![Java](https://img.shields.io/badge/Java-21%2B-orange?logo=openjdk)](https://adoptium.net) [![License](https://img.shields.io/badge/License-Apache%202.0-blue)](LICENSE) *Turn your Minecraft server into a post-apocalyptic nightmare — one corpse at a time.* [📥 Download](https://modrinth.com/plugin/zombieapocalypsesss) • [🐛 Report a Bug](https://modrinth.com/plugin/zombieapocalypsesss) • [💬 Discord](#) --- ## 📖 Table of Contents * ✨ Features * 📦 Requirements * 🚀 Installation * ⌨️ Commands & Permissions * 🔧 Configuration * 🔫 CombatGunSSS Integration * 🧩 Developer API * 🔍 Troubleshooting * ❓ FAQ * 📄 Credits --- # ✨ Features ## 🧠 Advanced Zombie AI * **15+ configurable zombie types** (Tank, Screamer, Assassin, Boss, etc.) * **Hive Mind** — group aggro behavior * **Noise system** — blocks, gunshots, explosions attract zombies * **Scent detection** — sneak < walk < sprint * **Feign Death** zombies revive after a delay * **Breaker AI** — destroy doors and blocks * **Sun weakness** (burn or slow) --- ## 🎯 Tier Evolution System | Tier | Multiplier | Speed | Knockback | | -------- | ---------- | ----- | --------- | | Primal | ×1.0 | — | 0 | | Adapted | ×1.2 | +0.1 | 0 | | Mutated | ×1.5 | +0.2 | 0.2 | | Aberrant | ×2.5 | +0.3 | 0.5 | --- ## 📈 Progressive Difficulty | Phase | Days | Spawn Rate | Unlock | | ----- | ----- | ---------- | --------------- | | 1 | 0–5 | 40% | Basic zombies | | 2 | 6–15 | 70% | Status zombies | | 3 | 16–30 | 90% | Special zombies | | 4 | 31+ | 100% | All types | ⚠️ **Fixed in 4.4.0:** Phase-based spawning now works correctly. --- ## 🧬 Infection System * 0–100 infection points * Effects scale with level * +5 per hit (30% chance) * Natural decay (~1 point / 30s, faster in safe zones) --- ## 🧠 Psychological Horror (Sanity) * BossBar display (green → purple) * Hallucinations, fake sounds, fake messages * Drains in darkness, near zombies, when alone ⚠️ **Fixed in 4.4.0:** All sanity multipliers now apply correctly. --- ## 🔥 Campfire Safe Zones * Prevent zombie spawning * Heal players and reduce infection * 3 upgrade tiers * Zombies can destroy them --- ## 🩹 Survival Items * **Bandage** — stop bleeding * **Antivirus** — reset infection * **Adrenaline** — temporary boost with crash * **Zombie Camo** — ignored by zombies * **Radio** — locate supply drops --- ## 🌙 Blood Moon * Random night event (default 5%) * Increased spawn rate and stronger zombies * API events available --- ## 📦 Supply Drops * Random drops near players * Fully configurable loot table * Optional coordinate broadcast ⚠️ **Fixed in 4.5.0:** Tier 3 campfire radius now correctly blocks zombie spawns. --- ## 🔫 Sentry Turrets * Auto-target zombies * Multiple ammo types * Persistent across restarts ⚠️ **Fixed in 4.4.0:** Data loss issue resolved. --- ## 🌍 World Structures * Military Checkpoint * Crashed Plane * Hospital * Survivor Camp * Outpost ✔️ Scale with difficulty ✔️ No ocean spawning --- ## 📖 Survival Guide GUI * Interactive in-game guide * Covers all systems and mechanics --- # 📦 Requirements | Component | Version | | ----------- | -------- | | Java | 21+ | | Paper | 1.21+ | | WorldGuard | Optional | | ProtocolLib | Optional | --- # 🚀 Installation 1. Download the `.jar` 2. Place it in `plugins/` 3. Start the server 4. Edit configs 5. Use `/zapoc reload` --- # ⌨️ Commands | Command | Description | | ------------------- | ------------- | | `/zapoc reload` | Reload config | | `/zapoc summon` | Spawn zombie | | `/zapoc infect` | Infect player | | `/zapoc cure` | Cure | | `/zapoc panic` | Spawn horde | | `/zapoc bloodmoon` | Toggle event | | `/zapoc supplydrop` | Force drop | | `/zapoc stats` | View stats | --- # 🔐 Permissions | Permission | Description | | -------------- | ------------------- | | `zapoc.admin` | Full access | | `zapoc.use` | Use features | | `zapoc.immune` | Immune to infection | --- # 🔧 Configuration Config files: * `config.yml` * `zombies.yml` * `items.yml` * `events.yml` * `mechanics.yml` * `turrets.yml` * `sun-effect.yml` * `spawn-control.yml` * `messages_en.yml` * `messages_vi.yml` --- # 🔫 CombatGunSSS Integration 👉 https://modrinth.com/plugin/combatgunsss * 30+ guns * Full compatibility * Optional but recommended --- # 🧩 Developer API ```java ZombieApocAPI api = ZombieApocAPI.getInstance(); api.isInfected(player); api.getInfectionPoints(player); // raw 0–100 api.getSanity(player); // new in 4.5.0 api.isBleeding(player); // new in 4.5.0 api.spawnZombie(world, location, "tank"); api.isInSafeZone(location); ``` Events: * BloodMoonStartEvent * BloodMoonEndEvent * SupplyDropEvent * ZombieInfectEvent --- # 🔍 Troubleshooting Zombies not spawning * Check `spawn-control.enabled` * Ensure world is enabled * Use Paper (not Spigot) * Test with `/zapoc summon` Zombies spawning inside Tier 3 campfire zones * Fixed in 4.5.0 * The spawn-block check now uses a 5×5 chunk search to cover the full 40-block radius API zombie has wrong / mixed type after spawnZombie() * Fixed in 4.5.0 * Previous builds applied a random type first then the requested type, leaving stale PDC keys Spawn phases not working * Fixed in 4.4.0 * Update plugin Sanity system not working * Fixed in 4.4.0 * Check `mechanics.yml` Infection not disabling * Fixed in 4.4.0 Turrets disappearing * Fixed in 4.4.0 Recipes not showing * Fixed in 4.3.3 Zombie names broken * Fixed in 4.3.3 Structures spawning in ocean * Fixed in 4.3.1+ /reload breaks plugin * Always restart server --- # ❓ FAQ ### Does this replace vanilla zombies? Optional — configurable. ### Does it support multiple worlds? Yes. ### Is it laggy? Optimized, but depends on config. ### Can I disable infection? Yes (`config.yml`). ### Do I need CombatGunSSS? No, but recommended. ### Does it support Spigot? No — Paper only. --- # 📄 Credits **Author:** Duong2012G **License:** Apache 2.0 *Open source — contributions welcome.*