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Zombie UUID Preservation

Preserves randomized villager textures after zombification and curing.

Modrinth game-mechanics mobs

Описание

> ⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least **Java 21** to function. # Zombie UUID Preservation If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured. This mod fixes that, by ensuring the villager's UUID is preserved after each conversion. **The fix occurs on the server-side** Although being developped around villagers, this also takes effect on some other forms of conversion: - Piglin and Hoglin zombification - Skeletons turning into strays - Husks turning into zombies - Zombies turning into drowned ## Credits Mod icon and screenshots based on the [Human Era Villagers](https://modrinth.com/resourcepack/human-player-villagers) texture-pack, licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/)