← Назад к ресурсам

ZG Mobs

A Mod that enhances mobs, inspired by the “Blights” in the Scaling Health Mod.

Modrinth adventure mobs

Описание

**Mod Information** ZG Mobs is a reimagined version of the “Blight Mobs” from Scaling Health Mod / RLCraft. It upgrades all hostile mobs by giving them extra stats like more health, armor, damage, movement speed, and more. These boosted mobs are called **Germonium Mobs**, and they have a **1% chance** to spawn. They come in two types: - **Infernium** - **Celestium** (rarer variant) **Extra Abilities** Germonium Mobs also possess special abilities: - They can shoot shulker bullets, which could explode or apply a negative effect. - They have **Thorns**, returning a percent of damage taken back to the attacker. This has a damage cap so you can't get instantly killed (example : 25% thorns but only a max of 20 damage can be returned). **Certain mobs get extra buffs** - **Creepers:** 25% chance to spawn charged + bigger explosion radius - **Slimes, Magma Cubes, Phantoms:** Size increased - **Ghasts:** More powerful fireballs **XP Mutipliers:** - **Infernium:** drops **x40 XP** - **Celestium:** drops **x80 XP** **Heart Crystals & Loot** The mod adds **Heart Crystals** that permanently increase max health. If using **LSO**, the mod can drop LSO’s heart fragments/containers instead (config option). Heart Crystals also appear in **vanilla loot tables**, and the config allows changing everything: min/max amounts, item type, loot tables, etc. **Full Config Control** Almost everything in the mod can be enabled, disabled, or changed in the config so modpack creators are able to balance it with ease. **Adding custom drops** Infernium & Celestium mob drops (not heart crystals) can be changed using a **datapack**. They drop mostly rare minerals and good enchanted books. **Blacklist** There is a mob blacklist that accepts: - Mob IDs (`minecraft:zombie`) - Entity Tags(`#minecraft:skeletons`) - Regex (example included in config) Any mob on the blacklist can **never** become a Germonium variant. **Monster Spawners FAQ:** By default Germonium mobs **cannot spawn from mob spawners** to prevent farming/cheesing them, but you can enable this in the config. **Frequent or most common Questions:** - _Can I use this mod in my Modpack, Video, Server, etc. ?_ Yeah just give proper credits please - _Will you port this to X version?_ Maybe but nothing is guaranteed @-@ - _Does this mod work with X mod?_ Try and see! I have not tested all the mods out there! **Credits and Inspiration:** All the credits goes to [SilentChaos512](https://modrinth.com/user/SilentChaos512) the original creator of the [Scaling Health Mod](https://modrinth.com/mod/scaling-health) which introduced the "Blight" mobs :D thank you for letting me use your idea for this Mod! - Credits to [LiukRast](https://modrinth.com/user/LIUKRAST) the coder and dev of version 1.0.0 of the mod! give him some love - Shaders used: [Complementary Shaders - Unbound](https://modrinth.com/shader/complementary-unbound) by [EminGT](https://modrinth.com/user/EminGT) - Credits to [Fuzs ](https://modrinth.com/user/Fuzs), [mcl_ender](https://modrinth.com/user/mcl_ender), [CrychicTeam](https://modrinth.com/organization/crychicteam), and [xiroc_](https://www.curseforge.com/members/xiroc_/projects) for their amazing mods that appear in this page as examples: - [Mutant Monsters](https://modrinth.com/mod/mutant-monsters) - [L_Ender’s Cataclysm](https://modrinth.com/mod/l_enders-cataclysm) - [Champions-Unofficial ](https://modrinth.com/mod/champions-unofficial) - [Dungeon Crawl](https://www.curseforge.com/minecraft/mc-mods/dungeon-crawl)