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WynnLantern

A simple mod that adds a client side lantern & torch which you can bind to a key.

Modrinth equipment game-mechanics utility

Описание

### Hi! This mod is for anyone who wants a more realistic way to light up the darker areas of Wynncraft. The mod enables you to toggle a client side lantern or torch using keybinds. The default binds are **L** for lantern but torch is unbound. For this mod to work, you need to have [**Sodium**](https://modrinth.com/mod/sodium) + [**Iris**](https://modrinth.com/mod/iris) + **Shaders with dynamic lighting**. (I use [**Rethinking Voxels**](https://modrinth.com/shader/rethinking-voxels) or [**Sildurs Vibrant Shaders Extreme VL**](https://sildurs-shaders.github.io/downloads/)) OR you could use [**LambDynamicLights**](https://modrinth.com/mod/lambdynamiclights) instead if you don't want demanding shaders. **+++ There is a [**Resource Pack**](https://modrinth.com/resourcepack/wynnlantern-resource-pack) that alters how the lantern and torch look (used in the screenshots) +++** ![Holding lantern in TPP with Rethinking Voxels shaders enabled](https://cdn.modrinth.com/data/K9vp4EXE/images/5fe7bc39d0a0713d761659f88c8411671559d9a3.png) If you find any bugs, have any suggestions for features, or have ideas for other mods like this, feel free to contact [me on Discord](https://discord.com/users/457706754847801355)