Описание


Core API that provides an API and Utils for plugins based on Spigot.
**This is the Spigot implementation of WolfyUtils. For more info see [WolfyScript/WolfyUtilities](https://github.com/WolfyScript/WolfyUtilities)**
### APIs & Utils
- **API** is plugin dependent, which means there is one instance of the API per plugin.
- **Utils** are plugin independent. They can be used everywhere.
- **Registry** is bound to the core of WolfyUtilities, but can be accessed from anywhere.
#### APIs
- **Inventory** - Functional API to create in-game GUIs.
- **Language** - Load JSON based language files and support multiple languages for GUIs, messages, etc.
- **Chat** - Send translatable messages, text click event callbacks, and more.
- (**3.16.1+**) [KyoriPowered/adventure](https://github.com/KyoriPowered/adventure) implementation.
- **Config** - Simple config utilities.
- **NMS** - Type specific **RecipeIterator**, and some Block and Inventory Utils.
- **CustomItems** - Create custom items with settings like custom fuel, durability, actions, etc.
#### Registry
The Registry is the base of all custom content in WolfyUtilities and the plugins that build on it.
It allows you to register types & objects under unique namespaced keys.
That not only allows the plugin to register things like CustomItems, etc., but it can be extended by other plugins too.
#### Utils:
- **NamespacedKey** - Unique key for all registrable content.
- **JSON** - Various Jackson utils that simplify de-/serialization
- [**HOCON**](https://github.com/lightbend/config/tree/main#using-hocon-the-json-superset) support for a more human friendly config option.
- Custom de-/serializer for Bukkit objects
- Easy de-/serialization from Registry values
- Object (See @OptionalKeyReference)
- Type to object (See @KeyedTypeIdResolver & @KeyedTypeResolver)
- **Particles** - Configure custom particle effects & animations using JSON.
- **RandomCollection** - Weight based random collection.
- **Reflection** - Basic Reflection Utils.
- **Player Head** utils to set textures and more.
- Basic **MySQL** connection to run queries and updates.
- ItemBuilder to edit/create ItemStacks.
- Save player specific data.
### Plugins using WolfyUtilities
#### CustomCrafting
CustomCrafting is heavily based on these APIs and Utils.
CustomCrafting especially makes use of the InventoryAPI to create and manage the in-game RecipeCreators.
The JSON utils are used to load/save recipes & items from/to JSON, and to allow for custom settings inside the json files.
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