Описание
# Without Honor: NPCs

Friendly shopkeepers. Quest givers with branching stories. Town guards, bosses,
wandering travelers with their own daily routines. **Without Honor: NPCs** lets
you build all of them.
Everything happens in-game. Grab the **Memorion Feather**, right-click an NPC,
and a full editor opens up: dialogue trees, shops, reputation, combat, poses,
schedules - all through a clean (almost :D) GUI.
## 💬 Branching dialogues
- Branching dialogue trees with Text, Input, Check and Random nodes.
- Choices gated by **conditions** (reputation, flags, items, permissions, scores,
variables and more) and firing **actions** when picked.
- A **glossary**: highlight words in your text and players get a hover tooltip
explaining them.
- Attach **images** to a node, show a tall **9:16 portrait**, or bring a
**second character** on screen as a live model.
- Per-node **music** - vanilla discs *or* online streaming via [Etched](https://modrinth.com/mod/etched).
- A per-line **sound cue** - play any in-game sound when a line appears, at a pitch you choose.
- A typewriter **"monologue"** bar - a portrait and text that types itself out along the bottom of the screen.
## 🌍 A living world
- **Daily schedules** - NPCs go about their routine by time of day.
- A full **pose library** with per-limb control and animation freeze: sitting,
sleeping, working, posing.
- **Emotes** through [Emotecraft](https://modrinth.com/mod/emotecraft), synced for every player who sees them.
- **Reactions**: run actions when an NPC is hurt, dies, is interacted with, or
when a player approaches.
- Random **ambient lines** for idle, combat, interaction, death and kills.
## 🎲 RPG systems
- **Reputation & factions**, with per-player **flags** that remember who gave
what and when - your quest state, built in.
- **Trading** like villagers, but deeper: per-player and server-wide limits,
exclusive offers, offers gated by reputation/flags/items, XP and restock timers.
## ⚔️ Combat & creature nature
- Combat styles (melee / ranged / potion / shield / mage), tunable speeds, ranges and a
leap-at-target attack.
- Seven damage **resistances** and an optional **boss health bar** with a color
of your choice.
- A "potion belt" AI that drinks for itself, throws at enemies, or heals allies.
- **Disguise an NPC as any mob**, give it undead behavior, sun-burning,
immunities (fall, web, drowning, poison) and a custom aggro range.
- Persistent NPCs with a **death & respawn** system (timer, at the death spot or
a home point).
## 🛠️ Tools & sharing
- Items for everything: the editor pen, a mover wand, a clone book (spawn saved
presets), an NPC spawner block, and hidden **triggers** that fire actions when
a player walks in.
- **Export / import** profiles and dialogues as files, between client and server.
## 🌌 And much more!
## 🧩 Compatibility
All integrations are optional - the mod runs fine without any of them:
- [**Emotecraft**](https://modrinth.com/mod/emotecraft) - animated emotes on NPCs.
- [**Bendy-lib**](https://modrinth.com/mod/bendy-lib) - NPCs finally bend their knees and elbows in Emotecraft animations. (WH: NPCs 0.9.8+)
- [**Curios**](https://modrinth.com/mod/curios) - NPCs wear and render trinkets.
- [**Etched**](https://modrinth.com/mod/etched) - stream online music from dialogue discs.
- [**Epic Fight**](https://modrinth.com/mod/epic-fight) - NPCs fight with Epic Fight's animations and movesets. (WH: NPCs v0.9.1+)
- [**Iron's Spells 'n Spellbooks**](https://modrinth.com/mod/irons-spells-n-spellbooks) - NPCs cast ISS spells, with loadouts and school attributes. Addons are supported out of the box. (WH: NPCs v0.9.4+)
Resource packs (WH: NPCs 0.9.8+):
- [**ETF**](https://modrinth.com/mod/entitytexturefeatures)/[**EMF**](https://modrinth.com/mod/entity-model-features).
- [**Just Expressions**](https://modrinth.com/resourcepack/just-expressions) and [**Fresh Animations: Player Extension**](https://modrinth.com/resourcepack/fa-player-extension).
Plus: if [**Carry On**](https://modrinth.com/mod/carry-on) is installed, players can't pick your NPCs up and carry them off (configurable).
## 📋 Requirements
- Minecraft **1.20.1**, **Forge**.
- Install on both client and server (custom NPC rendering and the editor need
the mod client-side).
- Languages: English, Russian, Simplified Chinese, Spanish, Brazilian Portuguese, German, Japanese, French, Polish and Korean.
Note: NPCs can use skins and music loaded from web URLs that you provide. When such an NPC is shown, the mod fetches that file from the address you set - nothing is collected or sent anywhere else.
## 🗺️ Roadmap
Right now this is an early **beta for Minecraft 1.20.1**, and that's where all my
attention goes: polishing rough edges and making sure nothing breaks. Once it's
solid and I'm confident in it, a **1.21.1** (NeoForge & Fabric) version is planned next.
Being a beta, expect updates along the way. Bug reports and feedback are very
welcome and genuinely help shape what comes next.
## 📖 Where the name comes from
For years, a few of us have played together on one private server, and over time
it grew into something bigger: a fantasy universe with its own history, factions
and lore. We called that world **Without Honor**. Eventually I wanted NPCs that
truly belonged in it - characters I could shape, write and bring to life exactly
the way I imagined - and nothing out there did quite what I needed. So I built my
own. This is that tool, cleaned up and shared with you.
Tagging along is **Alessia**, the mod's mascot, who ships as a built-in NPC skin -
a small piece of our world you can drop straight into yours.
---
Built for RPG and story servers, adventure-map makers, and anyone who wants
their world to feel a little more alive.