← Назад к ресурсам

Wireless Redstone Lite

Wireless redstone for Minecraft 26.1.x. Pair transmitter and receiver blocks by channel + frequency — no wire, no spaghetti. Up to 128 blocks of range by default, configurable.

Modrinth game-mechanics

Описание

![Wireless Redstone](https://i.imgur.com/8XgQNqG.png) # Wireless Redstone Tired of running redstone wire through your whole base just to flip one lamp? Drop a **transmitter** next to your switch, a **receiver** next to your lamp, match the channel — done. No wire. No floor‑tile mazes. No accidentally powering the wrong piston. ## Features - **Transmitter** — takes a redstone input from any side, broadcasts on its channel. - **Receiver** — outputs the strongest signal it sees on its channel, like a redstone block. - **Channel** (1–128) and **Frequency** (0–65535) — pick any pair to keep your networks separate. Over 8 million combinations per dimension. - **Lock** toggle — freezes the channel/frequency so you can't bump them by accident. - **Private** toggle — binds the pair to your player, so two players can use the same channel without crossing wires on a multiplayer server. - **Item tooltips** show the current config without placing the block — handy for sorting them in a chest. - **Configurable range** — defaults to 128 blocks. Server admins can bump it up to 1024 or disable the limit entirely. ## How it works 1. Craft a transmitter and a receiver (recipes below). 2. Place the transmitter and feed it redstone from any side — lever, button, comparator, whatever. 3. Place the receiver anywhere in the same dimension within range. 4. Right‑click either block to open the config screen. Match the channel + frequency. 5. The receiver mirrors whatever signal strength the transmitter sees. Strength matters — comparator outputs travel intact. Multiple transmitters on the same channel? The receiver picks the strongest. Multiple receivers? They all output the same. No cross‑dimension signalling (yet). ## Recipes **Transmitter** — 4 iron + 3 redstone + 1 ender pearl + 1 redstone block ![Recipe for Wireless Transmitter](https://cdn.modrinth.com/data/cached_images/f1e37157c06d8d0550869389be1104218f03f29e.png) **Receiver** — 2 iron + 3 redstone + 1 ender pearl + 1 redstone torch ![Recipe for Wireless Receiver](https://cdn.modrinth.com/data/cached_images/8d869d1ef631d8292ab0d485928989638e4518ee.png) The ender pearl gates these behind your first enderman kill — far enough out that you've explored a bit, but accessible long before diamond or Nether tier. ## Configuration Config file lives at `config/wirelessredstone.json` (created on first launch): ```json { "rangeLocked": true, "maxRange": 128 } ``` | Key | Default | What it does | |---|---|---| | `rangeLocked` | `true` | When true, receivers ignore transmitters farther than `maxRange` blocks. Set false for unlimited range within a dimension. | | `maxRange` | `128` | Block distance. Clamped to [4, 1024]. | Edit the file and restart Minecraft (or the dedicated server) for changes to take effect. ## Requirements - Minecraft **26.1.x** - Java **25** - Fabric Loader **0.18.4+** with **Fabric API**, *or* NeoForge **26.1+** ## Roadmap Future versions may add: a "fixed strength" mode (transmitter always emits a chosen 1–15 instead of mirroring its input), Jade/WAILA tooltips for in‑world inspection, and an owner‑only Private gamerule. ## Source [GitHub: kestalkayden/wireless-redstone](https://github.com/kestalkayden/wireless-redstone) — CC0‑1.0.