Описание
# Wear any item in your head with custom models!
With WearMe2 now you can wear your own custom models in your head easier than ever! **Goodbye pumpkins!**
You just need to have a renamed item in your offhand (the example comes with one), and your main item in your mainhand, then press [ Change Model ]. Then press [ Make wereable ] and you can use your new custom item!
## How to get started
First of all download the datapack and the example RP. **(the example RP is in the versions tab)**
Once everything is isntalled, in-game run the command ``/trigger wearmetoo`` and then press any of the buttons you wanna use!
[ Change Model ]
- This button allows you to change the item's model in you main hand with the name of the item in your offhand! In the example we have a model in ``chimeradev:models/item/crown`` and the texture in ``chimeradev:textures/item/crown.png`` so we need to rename our item to ``chimeradev:crown``. Once we have the item ready, we put it on our offhand, and then get the item we want as a helmet in our main hand. Once that's done, press ``[ Change Model ]`` in the menu (accesible with ``/trigger wearmetoo``)
[ Make weareable ]
- This button makes the item that you're holding be able to be equipped in your head! It can also be triggered with ``/trigger helmet``
[ Make unweareable ]
- This button makes the item that you're holding not able to be equipped. It can also be triggered with ``/trigger unhelmet``
## How do I add my own models? My old CustomModelData aren't working!
In this new version, we have "Item Models", this _wont_ work with old minecraft custom models, as they use a different format!
now custom items are in ``/models/item/``, and their texture are in ``/textures/item/ so the custom models are basically ``:``
This means that your custom models don't need to be tied to any specific item!
## Can i do this to armor?
Sadly as of the 24w26a we can only modify **texture** on armors, so not for now! If this changes, it will be added to the datapack ASAP :)