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VisualOres

VisualProspecting but for 1.12

Modrinth utility

Описание

# VisualOres "[VisualProspecting](https://github.com/GTNewHorizons/VisualProspecting/) but for 1.12" A mod that adds various overlays to map mods. Requires [CodeChickenLib](https://www.curseforge.com/minecraft/mc-mods/codechicken-lib-1-8) and [MixinBooter](https://www.curseforge.com/minecraft/mc-mods/mixin-booter) Supports Journeymap and Xaero's Minimap and World Map. Overlays can be toggled by either a button on the world map or by pressing a keybind in-game (unbound by default - check the controls settings) The location and order of the buttons can be customized in the config: - The order of the buttons can be changed either by a list or just reversing the order - Reversing the order does not require restarting minecraft, while modifying the list does - Changes to the order list will also affect what order layers render in if multiple are enabled - Journeymap users can put the buttons either next to the main map types or in their own toolbar on the right of the screen - Xaero's World Map users can put the buttons anywhere! - The default location was chosen to not interfere with any other map controls Prospection data can be shared to other players with `/vo share `. This requires VisualOres to be installed on the server and both clients. Your client-side cache folder can be opened with `/vo openCacheFolder`, and all client-side prospection data can be reset with `/vo resetClientCache`. Resetting the cache is not reversible! ## Current overlays ### [GregTech CEu](https://modrinth.com/mod/gregtech-ce-unofficial) Requires GTCEu version 2.7.3 Requires VisualOres to be installed on both the client and server #### Ore vein overlay ![2023-07-27_12 25 40](https://github.com/kumquat-ir/VisualOres/assets/66188216/91cc7f81-a8f6-44b3-ad27-e15273f4b8a8) Displays ore veins you have discovered. Pick up surface rocks, right-click ore blocks, or use an electric prospector on ore mode to discover veins. Press the "action key" (default: delete) while hovering over a vein to mark it as depleted (or not depleted). Double-click a vein to mark it as a waypoint, and again to unmark it. VisualOres will attempt to generate ore vein locations for worlds that were generated before it was added, but it *will* generate some inaccurate vein positions! Veins may be missing, and veins that do not exist may be marked. (Still better than nothing, though. Most veins *should* be accurate.) #### Underground fluid overlay ![2023-07-27_12 27 01](https://github.com/kumquat-ir/VisualOres/assets/66188216/810835ba-5437-4a7d-b9f3-4295e85c68d2) Displays underground fluid fields you have discovered. Use an electric prospector on fluid mode to discover fields. (Yes, fields being shown as larger around x=0 and z=0 is correct. Underground fluid veins generated with GTCEu 2.7.2 and earlier have a bug with generation that causes this.) ### [Immersive Engineering](https://www.curseforge.com/minecraft/mc-mods/immersive-engineering) Also contains integration with [Immersive Petroleum](https://www.curseforge.com/minecraft/mc-mods/immersive-petroleum) #### Excavator vein overlay ![2023-08-02_23 18 53](https://github.com/kumquat-ir/VisualOres/assets/66188216/158d9247-7e32-48f4-984b-3a7be8971bc3) Displays excavator veins you have discovered. Pick up a core sample to add its data to your map. Double click on a vein to toggle it as a waypoint. ### [Thaumcraft](https://www.curseforge.com/minecraft/mc-mods/thaumcraft) #### Aura/flux level overlay ![2023-08-02_23 19 02](https://github.com/kumquat-ir/VisualOres/assets/66188216/78e0e29a-cc44-4599-bdd2-d843214f57ff) Displays aura/flux levels you have seen in chunks. Hold a thaumometer to add the levels shown in the hud to your map. ### [Astral Sorcery](https://www.curseforge.com/minecraft/mc-mods/astral-sorcery) #### Starlight level overlay ![2023-08-02_23 19 40](https://github.com/kumquat-ir/VisualOres/assets/66188216/53d114d3-673d-4783-95c3-11739606302b) Displays starlight concentration levels. Hold a fosic resonator to add nearby starlight levels to your map. Lighter blue means higher concentration (the areas shown in-world with white sparkles). #### Neromantic Prime fluid vein overlay ![2023-08-02_23 19 24](https://github.com/kumquat-ir/VisualOres/assets/66188216/d5279679-c3c0-4a44-8cc3-036af01e69b5) Displays fluid veins you have discovered. Hold an ichosic resonator to add veins to your map as the particle effects spawn. (This means veins are only discovered when a particle effect spawns in their chunk, so it can take some time before the fluid in a specific chunk is discovered! Be patient.)