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Villager Converting

Villagers attacked by zombies always get converted instead of dying.

Modrinth utility

Описание

![Villager Converting](https://imgur.com/fnqUD8S.png) ![](https://img.shields.io/badge/Loader-Fabric-313e51?style=for-the-badge) ![](https://img.shields.io/badge/MC-26.2%20|%2026.1%20|%201.21%20|%201.20%20|%201.19%20|%201.18.2-313e51?style=for-the-badge) ![](https://img.shields.io/badge/Side-Server-313e51?style=for-the-badge) [![Modrinth Downloads](https://img.shields.io/modrinth/dt/villager-converting?style=flat&logo=modrinth&color=00AF5C)](https://modrinth.com/mod/villager-converting) [![CurseForge Downloads](https://img.shields.io/curseforge/dt/1502027?style=flat&logo=curseforge&color=F16436)](https://www.curseforge.com/minecraft/mc-mods/villager-converting) [![GitHub Repo stars](https://img.shields.io/github/stars/Roundaround/mc-villager-converting?style=flat&logo=github)](https://github.com/Roundaround/mc-villager-converting) [![Support me on Ko-fi](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact/donate/kofi-singular-alt_vector.svg)](https://ko-fi.com/roundaround) --- Villagers attacked by zombies always get converted instead of dying. In v0.1.0, the villagers require a name in order to be guaranteed converted. In v1.0.0 and beyond, this is configurable. Required on the server for multiplayer, but also works in single player! ### Configuration You can configure the behavior of the mod from the `villagerconverting.toml` file within your server (or local instance for single player) config folder. As of v1.5.0, the config file will be generated _inside_ your world/save folder, as the configuration options have become world-specific. If you're on single player and have ModMenu installed, you can also access the configuration through the UI in ModMenu's mod list! `modEnabled`: `true|false` - Simple toggle for the mod! When set to `false`, the villagers will fall back to vanilla behavior/probability for zombie-conversion. `requireName`: `true|false` - When set to `true`, only villagers that have a custom name set (i.e. with a nametag) will be guaranteed to convert! Non-named villagers will fall back to vanilla behavior.