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Village and Pillage Tweaks

A collection of server-side tweaks to villagers and pillagers

Modrinth game-mechanics mobs utility

Описание

# CoolAid's Village and Pillage Tweaks ![](https://img.shields.io/badge/Loaders-Fabric/Quilt/NeoForge-darkgreen?style=for-the-badge) ![](https://img.shields.io/badge/Versions-26.1.x_|_26.2.x-darkgreen?style=for-the-badge) ![](https://img.shields.io/badge/Environments-Client_+_Server-darkgreen?style=for-the-badge) ### A collection of server-side tweaks to villagers and pillagers! - **Hands Off My Block: Shift click a villager workstation block using a stick by default (or any configurable `minecraft: item_ID`) to restrict villagers from accessing them** - **Dynamic Raid Spawn Radius: Allows changing the spawn radius of raid waves via a simple config slider** - **Named Traders: Naming wandering traders and their llamas will prevent them from despawning** - **Trapdoor Tweaks: Greatly improves upon villager AI, helping them get unstuck in a few scenarios** - **Ignore Unarmed Pillagers: Pillagers without their crossbows will not affect villagers or golems** - **Crop Trample Threshold: Configurable fall distance before entities can trample crops** - **Config screen lets you toggle each of these features (All mob behavior changes are disabled by default** - **Required on the dedicated server-side and optionally client-side for some functionality** #### For any issues or feature requests, please make a report on [GitHub](https://github.com/CoolAid48/Village-Pillage-Tweaks/issues) [](https://ko-fi.com/coolaid48) [](https://discord.gg/J2SGshKNah) [](https://www.twitch.tv/coolaid48) ### Will I backport this mod? Probably not, but maybe. If it's requested then I'm more likely to get around to it. Like most of my mods, I created this collection of features to provide some tweaks I enjoy using on my personal Hardcore world, so things like proper multiplayer compatibility and NeoForge support are not always guaranteed or fully tested. ### That being said, does it work on dedicated servers? The original **Hands Off My Block** as well as **Raid Spawn Radius** mod implementations were tested on dedicated server environments and confirmed to work fine. However, further testing would be appreciated.