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Villa la Revolution

A simple little overhaul mod for villagers and illagers, adding the things that Mojang never went back to improve.

Modrinth game-mechanics

Описание

A simple little overhaul mod for villagers and illagers, adding the things that Mojang never went back to improve. **NOTICE:** This mod works best when combined with the rebalanced villager trades added by Mojang as an experimental datapack. Unfortunately, enabling those in a world after the fact is a major pain. There's not much I can do about that. ## Current Features - Adds a GUI to the fletching table, allowing it to craft arrows from items, with a 50% output increase. - Also allows for crafting spectral arrows by adding glowstone, and tipped arrows with splash potions. - Prevent totems of undying from being dropped by evokers, unless they are in a woodland mansion. - This makes it impossible to farm them in raids. - Populate woodland mansions exclusively with illagers, such as pillagers, illusionists and witches - Reset the maps of the cartographer when purchased, so each of them points to a different structure. - Change the time a villager remembers seeing a golem from 30 seconds to 5 minutes, slowing down their respawn rate. - This nerfs iron farms considerably - Trades of villagers will not reset if they have not gossiped with another villager in 5 minutes. - This effectively disables villager trade-halls which trap them in 1x1 boxes. Almost all features can be disabled in the config file, with the exception of populated woodland mansions, as this is done with a datapack.