← Назад к ресурсам

VanillaBlockEnhancements

This mod changes behaviour for many vanilla blocks (like stairs and slabs) and fixes several bugs related to them.

Modrinth game-mechanics library utility

Описание

This mod changes behaviour for many vanilla blocks (like stairs and slabs) and fixes several bugs related to them. **Versions before 0.2.10 of the mod are potentially not compatible with old saves (that have chests, doors and other blocks changed by that mod)! Please make a backup or start a new world** **Mod is not safe to remove from midgame!** ### Block Behaviour Changes: - **Intractable blocks**: placing blocks with shift click will not open GUI or trigger them, digging will not activate them - **Workbenches**: don't drop items when you close them and put them into your inventory instead - **Chests**: use player direction instead of wall check, can be placed near each other - **Doors**: no open/close issues, double doors will open at once, tag for doors that require redstone (`requires_power`) - **Trapdoors**: no open/close issues, not require handle block, can be place on top and bottom, tag for trapdoors that require redstone (`requires_power`) - **Slabs**: can be placed vertically, full slabs have directions, full slabs will break by parts, will be crafted 6 instead of 3 - **Pumpkins** and **Jack o' Lanterns**: don't require block below them - **Fences**: can connect to solid blocks and blocks with `fence_connect` tag, have better collisions and selections - **Water**: fixed bug when water was not created between two blocks if block below was water - **Lava**: in the Nether 4 blocks of lava can produce one new between them, similar to 2 blocks of water - **Stairs**: can be placed vertically and upside-down, will be crafted 6 instead of 4 - **Logs**: can be placed directionally - **Leaves**: player placed leaves don't decay, natural leaves decay faster, all leaves have `leaves` tag, all logs with `logs` tag can support leaves, less transparent leaves - **Beds**: monsters will not spawn near you randomly during night - **Farmland**: not breaking on entity walking - **Block Items**: no upscaling for not full blocks Tools are now effective on some vanilla blocks (that was breaking slowly) and on all new blocks