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Variable Spawner Hardness

Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.

Modrinth game-mechanics

Описание

Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge. Default spawner hardnesses - Peaceful: Same hardness as vanilla (5F) - Easy: Same as end stone (9F) - Normal: Same as ender chests (22.5F) - Hard: Same as ancient debris (30F) - Hardcore: Same as obsidian (50F) Unlike some of the blocks mentioned above, you can still destroy a spawner with any tool you want as long as you don't use your bare hands. Config As of v1.3.0, the spawner hardnesses are configurable in the `variablespawnerhardness-common.toml` config file. Sponsors Thanks to the following [GitHub sponsors](https://github.com/sponsors/PaintNinja) for donating towards my modding efforts, who help motivate me to continue working on projects like Variable Spawner Hardness: - (None at the moment)