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Vanilla But Wrong

Vanilla but wrong is a Fabric psychological horror mod for singleplayer and multiplayer. One shared sanity system, adaptive Director events, trauma progression, and UI/audio corruption turn normal survival into a tense mind game.

Modrinth adventure cursed magic

Описание

# Vanilla But Wrong A Fabric psychological horror mod for Minecraft 1.21.1 centered on **shared sanity**, **adaptive events**, **trauma progression**, and **UI/audio corruption**. ## Overview But Vanilla is Wrong introduces a global sanity model for multiplayer and singleplayer sessions. The game tracks pressure, escalates intrusions, and turns ordinary survival decisions into high-stakes risk management. ## Key Features - Global shared sanity system (hivemind model) - Context-driven Director events with escalation phases - Event priority/lock orchestration for coherent pacing - Low-sanity visual/audio/UI corruption - Trauma stack system tied to death progression - Medicine-based recovery layer - First-join written manual with mechanic + recipe guidance ## Sanity Model - One sanity pool for everyone on the server - Passive and impact loss channels - Environmental pressure scaling: - hunger stress - darkness stress - weather/biome stress - dimension pressure modifiers - Controlled low-band pacing near critical values ## Event Framework - Director attacks selected by sanity phase and context - Priority-aware event locking to prevent noisy overlaps - Critical-phase event sets for endgame pressure - Execution states block lower interruptions ## Trauma and Recovery - Death increases trauma burden - Trauma reduces long-term ceiling/stability - Dedicated medicine items for recovery workflows - Death/respawn handling integrated with cap-aware sanity flow ## UX and Horror Presentation - Dynamic sanity HUD and phase readability - Corrupted overlays on menus and in-game screens at low sanity - Button instability effects for psychological tension - Tooltip/name corruption and ambient discomfort cues - Retuned passive encounter audio for cleaner, less fatiguing horror ## Multiplayer Notes - Built for co-op pressure and consequence sharing - Join/respawn grace handling for fairness - Session/world state handling tuned to avoid unintended carryover behavior - New arrivals are integrated into active world pressure state ## Compatibility - Minecraft: 1.21.1 - Mod Loader: Fabric - Java: 21 - Environment: Client + Server - Play modes: Singleplayer + Multiplayer ## Version Direction The current overhaul generation focuses on: - better pacing - cleaner event logic - stronger atmosphere - fewer unfair edge cases - better onboarding and readability