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UnstableSMP farlands

Faithfully recreates the iconic Unstable SMP Farlands and custom terrain generation for modern Minecraft!

Modrinth adventure game-mechanics worldgen

Описание

UnstableSMP Farlands is a faithful recreation of the iconic Farlands from Unstable SMP for modern Minecraft. It brings the custom terrain generation from the series to your server while remaining fully compatible with Paper, Spigot, Bukkit, Folia, and their forks. **Supported platforms:** Paper, Spigot, Bukkit, Folia, and compatible forks **Supported Minecraft versions:** 1.21.x, 26.1.x, 26.2 ## Configuration ```yaml # ============================================================================== # UnstableSMP Farlands Configuration # ============================================================================== # ------------------------------------------------------------------------------ # Worlds # ------------------------------------------------------------------------------ # Worlds where the Farlands will generate. # By default, only the main world is enabled. # # Example: # worlds: # - world # - world_nether # - survival worlds: - world # ------------------------------------------------------------------------------ # Farlands Zones # ------------------------------------------------------------------------------ # Every zone can be customized. # # name # The name used in commands such as: # /uf tp # # enabled # Set to false to disable a zone. # When a zone is disabled, the previous enabled zone continues until the next one. # # start-distance # The X coordinate where the zone begins. # Distances should be in ascending order. # # Default Farlands start: # 12550821 zones: start: name: "start" enabled: true start-distance: 12550821 floating: name: "floating" enabled: true start-distance: 12570000 spikes: name: "spikes" enabled: true start-distance: 12575000 repeating: name: "repeating" enabled: true start-distance: 12580000 cherry: name: "cherry" enabled: true start-distance: 12600000 grasshills: name: "grasshills" enabled: true start-distance: 12630000 sandhills: name: "sandhills" enabled: true start-distance: 12640000 sand: name: "sand" enabled: true start-distance: 12642000 grasschunks: name: "grasschunks" enabled: true start-distance: 12650000 chunks: name: "chunks" enabled: true start-distance: 12800000 decay: name: "decay" enabled: true start-distance: 12802100 grid: name: "grid" enabled: true start-distance: 12803000 ``` The configuration lets you: - Enable or disable individual Farlands zones. - Change the starting distance of every zone. - Rename zones used by `/uf tp` and `/uf zones`. - Choose which worlds generate the Farlands.