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Unhealthy Dying

Reduces your max health every time you die.

Modrinth adventure

Описание

If you ever wanted dying to have more consequences than just you losing your items/experience than this is the mod for you. This mod reduces the players maximum health every time they die. In the config you have the following settings: minimumHealth: Minimum amount of health the player can end up with. healthPerDeath: The amount of health taken from the player upon death. reducedHealthMessage: When set to true it notifies the player about their new max health when they respawn. HealthSetting: Decides if the reduced health is per player, for everybody, per team or per FTB Team (Only works when FTB Utilities is installed) There is also a config option to enable regeneration of previously lost health. The following settings can be changed for regeneration: regenHealth: When set to true allows you to gain back health upon killing set target(s). maxRegenned: The amount of max health the player can get from killing the target(s). regennedHealthMessage: When set to true it notifies the player about their new max health when they respawn. regenTargets: Adding lines / removing lines specifies which mobs will cause the players to regen max health. Syntax: modid:mobname,healthRegenned,amount, For wildcards use *. For instance [*:*,1,20] would mean every 20 kills regain half a heart", While [minecraft:*,1,10] would mean every 10 kills of vanilla mobs regains half a heart You can use the following command to manually set the health of a player. ``` /unhealthydying sethearts [player] ``` This mod was made thanks to an idea from a MinecraftForum user by the name of rubisnosetti. Need a server? Get 20% off your first month by using promo code "mrbysco" For questions feel free to join my Discord. ## Want to support us? ##   -Mrbysco