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Ultimate Map Atlases

Atlases can be crafted and store Maps, making exploration easier and more fun! Works in tandem with a Compass.

Modrinth adventure game-mechanics management

Описание

**Thanks to MapAtlases for the original idea & project structure!** ![bar](https://github.com/nanakytim/host_image/blob/Main/bar.png?raw=true) ![](https://github.com/Pepperoni-Jabroni/MapAtlases/assets/17690401/3c934d54-99ca-4f66-b3fd-5865ea2a3d98) ![bar](https://github.com/nanakytim/host_image/blob/Main/bar.png?raw=true) # 🌍 Features **Atlas** is a new item that can be crafted with a slimeball / honey bottle, a map / empty map and a book. It will render a minimap when open in the inventory or hotbar! - You can add more maps with more sticky material, or for free using a cartography table. - You can also merge and clone atlases on the cartography table. - You can remove maps with shears at the cartography table. Other than that, **atlases** will work exactly like normal maps do. ## 🧭 DYNAMIC COMPASS - The Minimap HUD now requires a Compass somewhere in your inventory (excluding containers like bundles) to rotate with the player. This replaces the old config by giving a diegetic option! - The cardinals also depend on the presence of a compass. - These changes pair really well with [Serilum's GUI Compass](https://modrinth.com/mod/gui-compass). :) ## 📕 OPEN/CLOSE MECHANIC: - Replacing the "Lock" mechanic, Atlases will now change texture when you shift+right click! - When open, they will show the Minimap HUD, when closed the HUD will be hidden. This again gives a diegetic way to configure what you see from this mod :) ## 🗺️ CARTOGRAPHY TABLE OVERHAUL - Shift-clicking Atlases, Maps, Paper and even Shears now works correctly on the cartography table. This allows to use it more efficiently! - Improvement on the shears menu as well. - **For consistency and balance, adding maps to your atlas without the cartography table requires one sticky item (Slimeball or Honey Bottle) per Map. Meaning you can "only" put 4 maps at a time on a crafting table, at a minor cost.** ## 📍 EXTRAS - Cardinals UI do not render in the Nether, to match vanilla compass behaviour. - Changed the colour of the north cardinal to red to hint compass use. - Added compatibility with [Fancy World Animations](https://modrinth.com/mod/fwa). - Improved texture for the Atlas Minimap HUD! - Maps in your atlas now update when you open the atlas rather than at a given amount of ticks. ![bar](https://github.com/nanakytim/host_image/blob/Main/bar.png?raw=true) ## 📖 About ![crafting_toast](https://user-images.githubusercontent.com/17690401/206921288-fa262fb0-e294-409c-b0d8-9321ab6dbadd.png) An Atlas can be crafted by combining a: * **Filled** Map (the source map) * Book * And something sticky (Slimeball or Honey Bottle by default) The source map determines the Atlas' scale. _Who knew this whole time, all you had to do to get a mini-map was slap a map onto a book?_ ![expanding_toast](https://user-images.githubusercontent.com/17690401/206921556-f865f820-0aba-4db3-a14f-7f5646b401a0.png) * You can put both Filled Maps and Empty Maps with an Atlas in a crafting inventory to insert either Map type into the Atlas. * A Cartography Table can be used to add Filled Maps and Empty Maps as well. * Filled Maps which are added **must** be of same Scale. * There's a maximum of 512 Maps in each Atlas (configurable/togglable). * You can use your Atlas and Shears in the Crafting Grid to remove Maps from the Atlas. ![exploring_toast](https://user-images.githubusercontent.com/17690401/206921859-f21cacac-2f6d-4522-a7a6-871edb6b7c74.png) * When the Atlas is active (on your hot-bar or off-hand by default), it will render your current-position Map on the HUD if a such Map exists inside the Atlas. * Filled Maps inside the Atlas will continue updating your location & world-state. * Empty Maps are consumed when you enter an un-mapped region to generate a new Map of the corresponding Scale. * If the player is in Creative, un-mapped regions will generate new Maps even if there's no Empty Maps in the Atlas. * If specified, the requirement for having Empty Maps to create new regions can be disabled. * **Atlases do work inter-dimensionally**. They create new Maps in new Dimensions as you'd expect. * The mini-map supports the ability to display your current X, Y, & Z coordinates as well as your current Biome * **Optional Trinkets support**: * When Trinkets is installed, there will be a new Slot for an Atlas * The Atlas will continue to function as normal inside the Trinkets slot ![navigating_toast](https://user-images.githubusercontent.com/17690401/206922018-2b6195e3-fbe8-4850-bf31-4896764a5747.png) * The Atlas has a world map view as well. To access this, right-click the Atlas or press "m" while the Atlas is on your hot-bar. * The world map has selectable tabs for each Dimension you've explored and created Map entries for. * It also has selectable tabs for each Banner you've added in each Dimension. Clicking these will snap the center of your view to the map containing the Banner. * The world map will display the active X & Z coordinates of the point your mouse is hovering over. * The Atlas world view has zoom support & scales by odd numbers 1x1, 3x3, 5x5, 7x7, etc using your mouse scroll wheel. * The Atlas world view has full pan support as well, using your mouse to drag the world map. * Atlases also support right-clicking Banners to add "waypoints", which display in both the mini-map & world-view map. ![sharing_toast](https://user-images.githubusercontent.com/17690401/206922262-7346a3d7-8c76-4399-9d54-6cfb0f806c6e.png) * Atlases can be **merged** with a Cartography Table - simply put an Atlas in the top & bottom slots and the Atlases will combine their mapped regions with one-another! * **Atlases support Lecterns** - Show off your world by putting an Atlas in a Lectern! * Simply right click a Lectern while holding an Atlas to display the Lectern * The Atlas will appear visually different depending on the Dimension its displayed in - there's a unique texture for the Overworld, Nether, End and "Other". # 📸 Media ## Crafting an Atlas ![2022-06-24_19 46 45](https://user-images.githubusercontent.com/17690401/175755582-aecd94b1-ac3a-4686-a3d5-82cea1e3583d.png) ![2022-06-24_19 47 16](https://user-images.githubusercontent.com/17690401/175755583-83e57650-ce2b-49e3-93e6-a0cf67ff1d0d.png) ## Maps inside the Atlas will render if the Atlas is on your hot-bar ![2022-06-24_19 45 51](https://user-images.githubusercontent.com/17690401/175755590-dedbaaf0-f970-4755-a42f-484264609811.png) ## Adding more Maps to an Atlas ![2022-06-24_19 48 05](https://user-images.githubusercontent.com/17690401/175755596-5895ebab-b1a2-4c58-bc70-dcb03083762f.png) ## Current Map is rendered when you move locations ![java_VKNugiTAlO (online-video-cutter](https://user-images.githubusercontent.com/17690401/182008727-dd3a0d38-b493-4367-8b9e-cf873442373a.gif) ## Custom Tooltip ![2022-06-24_19 48 21](https://user-images.githubusercontent.com/17690401/175755670-3819eca7-cbc4-4be5-a7c8-3d4286dacd19.png) ## World Map View ![2022-11-17_18 16 44](https://user-images.githubusercontent.com/17690401/202605175-ddc836c3-bc1e-4650-a9ae-8df7c377bfa7.png) ![2023-04-22_18 02 59](https://user-images.githubusercontent.com/17690401/233808356-f1017102-1aa2-4728-a33c-8294acd279ec.png) ![2023-04-22_18 03 41](https://user-images.githubusercontent.com/17690401/233808357-080b1760-483c-436c-833f-c0b2821a46b9.png) ## Merging 2 Atlases ![2022-06-24_19 46 20](https://user-images.githubusercontent.com/17690401/175755632-2c6d953d-2ce2-4020-b2ff-ee5cd85aa6f6.png) ## Mass adding Empty Maps to Atlas ![2022-06-24_19 46 08](https://user-images.githubusercontent.com/17690401/175755635-751ed66c-11f2-448e-96e4-7cf20d2ddc07.png) ## End Atlas Mini-Map ![2022-07-09_11 55 46](https://user-images.githubusercontent.com/17690401/178119945-5a5bde0c-48de-4ab2-92a2-1607fd2c7387.png) ## End Atlas World-Map ![2022-07-09_11 56 18](https://user-images.githubusercontent.com/17690401/178119955-d1a90fc7-114c-483e-903b-456f0bd74066.png) ## New as of 2.2.0 ![map_atlases_v220_promo](https://user-images.githubusercontent.com/17690401/199161203-4cbfc68d-e817-46c2-8e80-36e2950af26f.png) ![bar](https://github.com/nanakytim/host_image/blob/Main/bar.png?raw=true) **_CHECK OUT MY OTHER MODS:_** ***  [![FROST LAVA WALKER](https://github.com/nanakytim/host_image/blob/Main/frost_lava_walker.png?raw=true)](https://modrinth.com/mod/frost_lava_walker)     [![ULTIMATE KEY LOCK](https://github.com/nanakytim/host_image/blob/Main/ultimate_key_lock.png?raw=true)](https://modrinth.com/mod/ultimate_key_lock)   [![ULTIMATE MINECARTS](https://github.com/nanakytim/host_image/blob/Main/ultimate_minecarts.png?raw=true)](https://modrinth.com/mod/ultimate_minecarts)     [![ULTIMATE HORSESHOES](https://github.com/nanakytim/host_image/blob/Main/ultimate_horseshoes.png?raw=true)](https://modrinth.com/mod/ultimate_horseshoes)   [![ULTIMATE BETTER BELLS](https://github.com/nanakytim/host_image/blob/Main/ultimate_better_bells.png?raw=true)](https://modrinth.com/mod/ultimate_better_bells)     [![ULTIMATE SHULKER TRIMS](https://github.com/nanakytim/host_image/blob/Main/ultimate_shulker_trims.png?raw=true)](https://modrinth.com/mod/ultimate_shulker_trims)   [![ULTIMATE BATTLE MUSIC](https://github.com/nanakytim/host_image/blob/Main/ultimate_battle_music.png?raw=true)](https://modrinth.com/mod/ultimate_battle_music)     [![ULTIMATE LOCATION MUSIC](https://github.com/nanakytim/host_image/blob/Main/ultimate_location_music.png?raw=true)](https://modrinth.com/mod/ultimate_location_music)