Описание
**Thanks to MapAtlases for the original idea & project structure!**



# 🌍 Features
**Atlas** is a new item that can be crafted with a slimeball / honey bottle, a map / empty map and a book. It will render a minimap when open in the inventory or hotbar!
- You can add more maps with more sticky material, or for free using a cartography table.
- You can also merge and clone atlases on the cartography table.
- You can remove maps with shears at the cartography table.
Other than that, **atlases** will work exactly like normal maps do.
## 🧭 DYNAMIC COMPASS
- The Minimap HUD now requires a Compass somewhere in your inventory (excluding containers like bundles) to rotate with the player. This replaces the old config by giving a diegetic option!
- The cardinals also depend on the presence of a compass.
- These changes pair really well with [Serilum's GUI Compass](https://modrinth.com/mod/gui-compass). :)
## 📕 OPEN/CLOSE MECHANIC:
- Replacing the "Lock" mechanic, Atlases will now change texture when you shift+right click!
- When open, they will show the Minimap HUD, when closed the HUD will be hidden. This again gives a diegetic way to configure what you see from this mod :)
## 🗺️ CARTOGRAPHY TABLE OVERHAUL
- Shift-clicking Atlases, Maps, Paper and even Shears now works correctly on the cartography table. This allows to use it more efficiently!
- Improvement on the shears menu as well.
- **For consistency and balance, adding maps to your atlas without the cartography table requires one sticky item (Slimeball or Honey Bottle) per Map. Meaning you can "only" put 4 maps at a time on a crafting table, at a minor cost.**
## 📍 EXTRAS
- Cardinals UI do not render in the Nether, to match vanilla compass behaviour.
- Changed the colour of the north cardinal to red to hint compass use.
- Added compatibility with [Fancy World Animations](https://modrinth.com/mod/fwa).
- Improved texture for the Atlas Minimap HUD!
- Maps in your atlas now update when you open the atlas rather than at a given amount of ticks.

## 📖 About

An Atlas can be crafted by combining a:
* **Filled** Map (the source map)
* Book
* And something sticky (Slimeball or Honey Bottle by default)
The source map determines the Atlas' scale. _Who knew this whole time, all you had to do to get a mini-map was slap a map onto a book?_

* You can put both Filled Maps and Empty Maps with an Atlas in a crafting inventory to insert either Map type into the Atlas.
* A Cartography Table can be used to add Filled Maps and Empty Maps as well.
* Filled Maps which are added **must** be of same Scale.
* There's a maximum of 512 Maps in each Atlas (configurable/togglable).
* You can use your Atlas and Shears in the Crafting Grid to remove Maps from the Atlas.

* When the Atlas is active (on your hot-bar or off-hand by default), it will render your current-position Map on the HUD if a such Map exists inside the Atlas.
* Filled Maps inside the Atlas will continue updating your location & world-state.
* Empty Maps are consumed when you enter an un-mapped region to generate a new Map of the corresponding Scale.
* If the player is in Creative, un-mapped regions will generate new Maps even if there's no Empty Maps in the Atlas.
* If specified, the requirement for having Empty Maps to create new regions can be disabled.
* **Atlases do work inter-dimensionally**. They create new Maps in new Dimensions as you'd expect.
* The mini-map supports the ability to display your current X, Y, & Z coordinates as well as your current Biome
* **Optional Trinkets support**:
* When Trinkets is installed, there will be a new Slot for an Atlas
* The Atlas will continue to function as normal inside the Trinkets slot

* The Atlas has a world map view as well. To access this, right-click the Atlas or press "m" while the Atlas is on your hot-bar.
* The world map has selectable tabs for each Dimension you've explored and created Map entries for.
* It also has selectable tabs for each Banner you've added in each Dimension. Clicking these will snap the center of your view to the map containing the Banner.
* The world map will display the active X & Z coordinates of the point your mouse is hovering over.
* The Atlas world view has zoom support & scales by odd numbers 1x1, 3x3, 5x5, 7x7, etc using your mouse scroll wheel.
* The Atlas world view has full pan support as well, using your mouse to drag the world map.
* Atlases also support right-clicking Banners to add "waypoints", which display in both the mini-map & world-view map.

* Atlases can be **merged** with a Cartography Table - simply put an Atlas in the top & bottom slots and the Atlases will combine their mapped regions with one-another!
* **Atlases support Lecterns** - Show off your world by putting an Atlas in a Lectern!
* Simply right click a Lectern while holding an Atlas to display the Lectern
* The Atlas will appear visually different depending on the Dimension its displayed in - there's a unique texture for the Overworld, Nether, End and "Other".
# 📸 Media
## Crafting an Atlas
 
## Maps inside the Atlas will render if the Atlas is on your hot-bar

## Adding more Maps to an Atlas

## Current Map is rendered when you move locations

## Custom Tooltip

## World Map View
  
## Merging 2 Atlases

## Mass adding Empty Maps to Atlas

## End Atlas Mini-Map

## End Atlas World-Map

## New as of 2.2.0


**_CHECK OUT MY OTHER MODS:_**
***
[](https://modrinth.com/mod/frost_lava_walker) [](https://modrinth.com/mod/ultimate_key_lock)
[](https://modrinth.com/mod/ultimate_minecarts) [](https://modrinth.com/mod/ultimate_horseshoes)
[](https://modrinth.com/mod/ultimate_better_bells) [](https://modrinth.com/mod/ultimate_shulker_trims)
[](https://modrinth.com/mod/ultimate_battle_music) [](https://modrinth.com/mod/ultimate_location_music)