Описание
This is a kitchen sink magic-focused exploration modpack with Ice and Fire.
Here there be dragons. You have been warned.
This is also a hefty pack, 500+ mods.
12 GB of RAM should be considered a minimum. You have also been warned.
This is a continuation of my modpack Travel and Create on CurseForge:
https://www.curseforge.com/minecraft/modpacks/travel-and-create
The original Travel and Create was a rich, structure-filled world with highly crafted quests.
This modpack carries most of that pack's mods forward, adding Ice and Fire and a lot of magic mods.
I have not created the bingo quests for this pack, but I may if people ask for it.
There are so many mods in this pack with their own advancements that it didn't seem necessary.
I did include Completionist's Index, which provides a 'get all the things' challenge.
I have not created lootbags for this pack.
I think skipping them pushes for more exploration, which is good in this pack.
Non-exhaustive lists of mods by category:
World-shaping mods:
* Ice and Fire (dangerous, non-respawning enemies and more)
* Other mods from Alex, such as Alex's Mobs, Alex's Caves, and Rats
* Biome's o' Plenty and Oh the Biomes We've Gone (new biomes)
* Terralith and Tectonic (terrain generation)
* Ecologics, Ocean's Enhancements, and Rainbow Reef (aquatic)
* Hearths and Charred Horizons (nether)
* Unusual End and Better End Cities (end)
* Integrated Dungeons and Structures and 10+ more structure mods
* The Aether and add-ons
* Blue Skies
* Aerial Hell
Experience-shaping mods:
* Shattered Legacy and keepInventory=true (don't bring dragons home! temporary hearts loss, no item loss)
* Origins, carefully selected to allow exploration
* Farmer's Delight and 20+ add-ons (so much food)
* Let's Do and 15+ add-ons (lots of food, some biomes, structures, and decor)
* Diet (a reason to actually eat some of that food)
* Bountiful (villagers need things)
* Better Combat and Simply Swords (more accurate swings, cool legendary weapons)
* Waystones (and the starter structure at spawn has a Waystone)
* Forgiving Void in the End and Aerial Hell (just hop down and loop around!)
Player Capability, Tech, and Magic mods:
* Create and lots of add-ons (processing and contraptions)
* Botania (a tech mod pretending to be a magic mod)
* Ars Nouveau and lots of add-ons (rune combination magic)
* Iron's Spells and Spellbooks (find scrolls and blast things magic)
* Occultism and Theurgy (magic-themed processing)
* Totemic (music-themed rituals)
* Enchanted (a faithful rebuild of the witch magic from Witchery)
* Small Ships and Immersive Aircraft (explore and fight dragons with vehicles!)
* Draconic Evolution (once you are at the top of all the other tech trees)
Fun:
* Guard Villagers, Smart Villagers, and other villager-improving mods
* 20+ decor mods like Beautify and Supplementaries
* 20+ toy mods like Redstone Jukeboxes and Archer’s Plushies
* Some unusual but useful mods like Chalk, Useful Spyglass, and Dis-Enchanting Table
* Music and games like Genshin Instruments and Table Top Craft
Immersion:
* Dynamic lighting and Sound Physics Remastered
* Paper Doll (see yourself) and Name Pain (immersive damage indicators)
* UX improvements like Better Third Person and Complementary Shaders
* 100+ small mods that make for a better overall experience
Multiplayer improvements:
* TPA++ (use /tpa as a non-admin to request to teleport to another player)
* What Are They Up To (Watut) (animations for chatting, in inventory, afk)
* PronounMC
Recommended additional mods:
* Integrated Dungeons and Structures- Alex's Mobs Integration https://www.curseforge.com/minecraft/texture-packs/idas-alexs-mobs
* KeyPreset https://modrinth.com/mod/keypreset (if multiple key presets would help you)
* Forgematica https://modrinth.com/mod/forgematica
Notes:
* No source code up yet, but I plan to
* A huge thanks to all modmakers everywhere
* This pack includes proof of permissive licenses for material it includes