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Cobblemon Trainer Pass

Trainer Pass adds a fully configurable Battle Pass system built for Cobblemon-focused playthroughs. Complete Pokémon-related tasks, earn Battle Pass XP, unlock tier rewards, and progress through free and premium reward tracks

Modrinth game-mechanics

Описание

## Trainer Pass adds a fully configurable Battle Pass system built for Cobblemon-focused playthroughs. Complete Pokémon-related tasks, earn Battle Pass XP, unlock tier rewards, and progress through free and premium reward tracks without pulling players away from the Cobblemon experience. ![Trainer Pass Home Page](https://cdn.modrinth.com/data/cached_images/2ea8ad091a40ee1adebf21627377c673e70f98f4.png) ## Battle Pass Progression - Free and premium reward tracks - 100-tier progression support by default - Configurable tier count - Flat/configurable XP per tier - Premium track can be enabled or disabled - Premium unlock using diamonds or optional CobbleDollars support - In-game Battle Pass GUI - Keybind support, defaulted to TAB - `/bp` command to open the pass - Server-side player progress saving - Claimable rewards per tier - Individual reward-slot claiming - Free and premium rewards can be claimed independently - Premium rewards from earlier tiers can still be claimed after unlocking premium later ## Quest System - Repeatable normal XP rewards for catching Pokémon - Repeatable normal XP rewards for defeating Pokémon - Repeatable normal XP rewards for evolving Pokémon - Dedicated bounty quest slot - Three additional rotating specialized quests - Optional per-player bounty quests - Optional per-player rotating quests - In-game timer for quest rerolls - Timer uses in-game time, so pausing the world pauses the timer - Bounty spawn notifications in chat - Configurable bounty species pool - Empty bounty pool allows any Cobblemon species ## Supported Quest Types - Catch X Pokémon - Defeat X Pokémon - Evolve X Pokémon - Fish up X Pokémon - Defeat X trainers - Defeat a Kanto Gym Leader - Catch a random species - Catch starter Pokémon - Catch shiny Pokémon - Catch rare Pokémon - Catch ultra rare Pokémon - Catch legendary Pokémon - Defeat legendary Pokémon - Catch Pokémon by type - Defeat Pokémon by type - Catch Pokémon during the day - Catch Pokémon at night - Catch Pokémon in a specific biome - Catch Pokémon with a specific Poké Ball - Catch fully evolved Pokémon - Catch regional form Pokémon - Obtain specific items - Obtain a Master Ball - Obtain a random Cobblemon loot item ## Reward System - Vanilla item rewards - Cobblemon item rewards - Pokémon rewards - Shiny Pokémon rewards - Quantity-based rewards - Separate free and premium rewards per tier - Click-to-claim individual reward slots - Reward tooltips and item icons in the GUI - Pokémon rewards are spawned through Cobblemon commands - Supports better late-game rewards across higher tiers ## Configuration - Uses split config files for easier editing - `settings.json` - `quests.json` - `rewards.json` - Configurable tier count - Configurable XP required per tier - Premium enabled/disabled toggle - Premium unlock currency - Premium unlock cost - Normal task XP - Specialized quest pool - Quest rotation time - Active quest count - Per-player bounties - Per-player rotating quests - Bounty spawn notifications - Bounty species pool - Free track rewards - Premium track rewards - Pokémon reward species, level, and shiny status ## Optional Integrations - CobbleDollars support for premium pass unlocks using CobbleDollars instead of diamonds use COBBLE_DOLLARS in config  - Radical Cobblemon Trainers support for trainer quests and Kanto Gym Leader quests - Fzzy Config support for an optional in-game config screen - Mod Menu support for opening the config screen when Fzzy Config is installed ## Commands - `/bp` opens the Battle Pass - `/bp giveXP ` gives Battle Pass XP - `/bp reset` resets player progress - `/bp reload` reloads config and rerolls quests - `/bp boost ` starts a BPXP boost event - `/bp debugstats` helps inspect tracked stats - `/bp config get` shows current config - `/bp config set ` edits supported settings ## Why Use Trainer Pass? - Makes Cobblemon progression feel more rewarding - Encourages natural Pokémon gameplay - Avoids forcing players into unrelated Minecraft grinding - Rewards catching, battling, evolving, fishing, trainer battles, rare encounters, and exploration - Focuses rewards on useful Cobblemon progression items like Poké Balls, candies, evolution stones, mints, held items, ability items, Master Balls, and Pokémon rewards ## Recommended For - Cobblemon survival servers - Adventure packs - Progression-based modpacks - Multiplayer Cobblemon worlds - Seasonal events - Quest-focused Pokémon servers - Cobblemon RPG-style servers ## Future Updates - More quests are planned - More integrations are planned - More Battle Pass features are planned - Feedback and suggestions are welcome~~~~