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Tiny Terrors

Adds baby (and jockey) versions of creepers, endermen, skeletons, stray, bogged and wither skeletons

Modrinth adventure game-mechanics mobs

Описание

# Tiny Terrors [![discord-singular](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-singular_vector.svg)](https://discord.offsetmonkey538.top/) [![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://modrinth.com/mod/tiny-terrors) ![All baby mobs added by the mod side by side. From left to right: creeper, enderman, skeleton, stray, bogged, wither skeleton](https://cdn.modrinth.com/data/RpKPCJcY/images/65a6fc66adfac91fd2175b39f5575b8d556164ee.png) --- You thought baby zombies were bad enough? Wait until you get instantly blown up by a baby creeper Adds baby versions of creepers, endermen, skeletons, stray, bogged and wither skeletons. Baby mobs have a 10% chance of spawning instead of their grown up counterparts. Each baby also has a 5% chance of being turned into a chicken jockey. ## Features - All baby versions - Faster run speed - Drop more xp - Creeper - Smaller explosion radius - Very short fuse - Enderman - Can't pick up blocks - Smaller teleportation range - All skeleton variants (Skeleton, Stray, Bogged, Wither Skeleton) - Faster shooting speed - Everything is fully configurable! ## Configuration The configuration file for the mod is located at `config/tiny-terrors/main.json` The config is split into sections for each of the different baby mobs. All mobs include the following base config options: - `speedMultiplier`: percentage of the mob's base speed to add to baby versions - `xpMultiplier`: multiplied by the mob's base xp amount for getting dropped xp amount for the baby versions - `spawnChance`: chance of a mob to spawn as the baby version - `jockeySpawnChacne`: chance of a baby version of a mob to spawn as a chicken jockey Creepers have the following additional options: - `fuseTime`: amount of ticks until the baby creeper explodes after getting near a player - `explosionRadiusMultiplier`: factor to multiply the radius of the baby creeper's explosion with - `igniteRadiusMultiplier`: factor to multiply the creeper's base ignite radius with Endermen have the following additional options: - `canPickUpBlocks`: If baby endermen should be able to pick up blocks - `teleportationRangeMultiplier`: factor to multiply the enderman's base teleportation range with All skeleton variants have the following additional options: - `bowAttackIntervalMultiplier`: factor to multiply the skeleton's base attack interval with