Описание
# ~
Tilde is a highly performant geometry shader that makes the world feel _alive_.
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The shader **only modifies the geometry of distant terrain**1, making it extremely lightweight. If you're able to run Minecraft without shaders, you can run Tilde!
Comes with three presets: `Default`, `Increased Motion`, and `Reduced Motion`.
> 1. Small deviations from vanilla may be present as of this time. Modifying the terrain geometry in a shader
> like this means we have to replicate some aspects of the vanilla style ourself, such as the hand
> and cloud appearance for example. Feel free to report an issue if you find anything that looks off!
## Installation
Please note that the shader is still under development, and has only been only tested with [Iris](https://modrinth.com/mod/iris) on `1.21.4` - but it should surely work on other versions as well!
1. Make sure the mods [Sodium](https://modrinth.com/mod/sodium) and [Iris](https://modrinth.com/mod/iris) are installed.
2. Inside the game, navigate to **Options 🡒 Video Settings 🡒 Shader Packs...** (or use the default shortcut `O`) and click the **Open Shader Pack Folder...** button.
3. Download the latest shaderpack [here](https://github.com/Kattjakt/tilde/archive/refs/heads/main.zip) and drag the file to your newly opened shaderpack folder.
4. It should now appear in your shaderpack list in-game, so select it and click apply!