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Tidal Observation Card

A configurable daily risk-and-reward card system where players observe unknown cards, then decide whether to redeem or abandon them.

Modrinth game-mechanics utility

Описание

# Tidal Observation Card **Tidal Observation Card** is a daily risk-and-reward card system for **Minecraft NeoForge 1.21.1**. Unlike a simple daily reward or lottery mod, this mod is built around a two-step decision process: 1. **Observe** an unknown card by paying an observation cost. 2. After the card is revealed, decide whether to **redeem** the reward or **abandon** the card. This means every card is not just a reward, but a small resource decision. Players need to judge whether the revealed reward is worth the additional redemption cost, or whether it is better to stop and take the loss. ## Core Gameplay Each day, players receive a set of **12 Tidal Observation Cards**. Before a card is revealed, its reward is unknown. Players must first pay the observation cost to flip the card and reveal its content. After observation, the player can choose: - **Redeem** the card and pay the redemption cost to obtain the reward. - **Abandon** the card and give up the reward. Observation cost and redemption cost are separated, allowing modpack creators to design different resource sinks and reward strategies. ## Features - 12 daily observation cards. - Daily refresh system. - Observation cost and redemption cost are separated. - Configurable costs, currencies, reward pools, and compensation. - Creative Mode players do not consume costs. - Texture-driven card UI. - Dark-gold tarot-inspired visual style. - Roman numerals from I to V for card tiers. - Shortcut key support. - Optional **Curios** compatibility. - Tidal Observation Card can work from a general Curios slot. - Observation Vouchers and Redemption Vouchers. - Voucher-priority payment logic. - Designed for modpacks with economy, progression, or daily decision systems. ## Vouchers The mod includes two types of vouchers: - **Observation Vouchers** - **Redemption Vouchers** Vouchers are divided into five tiers. When paying a cost, valid vouchers will be consumed first. If no valid voucher is available, the original currency item will be consumed instead. ## Modpack Usage You may include this mod in modpacks. The mod is designed to be highly configurable, making it suitable for: - Daily reward systems - Economy-based modpacks - Resource sink design - Risk-and-reward gameplay - Progression systems - Story or worldbuilding mechanics Modpack creators can adjust costs, currencies, rewards, compensation, tier values, and other gameplay parameters through the config. ## Compatibility - Minecraft: **1.21.1** - Loader: **NeoForge** - Optional compatibility: **Curios** ## 中文说明 《潮汐观测卡》是一个围绕“先观测、再决策”设计的每日卡牌机制模组。 玩家每天会面对 12 张未知观测卡。 每张卡片在翻开前都不会直接显示奖励,玩家需要先支付观测成本进行观测。 观测后,玩家可以看到卡片奖励与兑换成本,并决定是否继续支付成本兑换奖励,或直接放弃。 该模组并不是单纯的每日抽奖,而是一个适合整合包使用的资源决策系统。 它可以用于: - 每日资源补给 - 整合包经济循环 - 资源消耗设计 - 风险与收益决策 - 剧情或世界观机制扩展 《潮汐观测卡》支持较高程度的配置化,适合整合包作者根据自己的玩法节奏调整成本、奖励、货币和补偿。