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The Roaring 20's Oasis

Mature steam, first gasoline, the cusp of electricity - a curated Create 6 survival era-pack: rail empires, oil fields, physics airships, industrialized enchanting, and ruins worth an expedition.

Modrinth adventure multiplayer technology

Описание

# The Roaring 20's Oasis *Steam perfected. Combustion for the rich. Electricity for the mad.* It's the 1920s that never quite happened. **Steam is everywhere** — a perfected art, pistons singing in every basement, flywheels turning every street. The **combustion engine** is a rich man's novelty: loud, thirsty, gleaming in the carriage house of anyone with more money than patience. And **electricity?** Electricity lives in the madman's laboratory at the edge of town, behind blackout curtains, where the neighbors swear the lightning goes *into* the house. Somewhere past the last rail siding, an expedition is prying the lid off a tomb that should have stayed shut — and somebody has to build the engine that gets them home. **The Roaring 20's Oasis** is a survival pack about *building that world*. Not a kitchen sink — a curated set around **Create 6**, tuned for multiplayer survival, that hands you the whole era: the boiler house, the railway, the oil field, the airship dock, the speakeasy behind the café, the detective's study and the dig site. --- ## 📜 The Stories - A hand-built **quest layer** (Questlog): **56 quests across 12 storylines** — *The Age of Steam*, *The Expedition Society* (learn the map, earn the frontier: sealed dossiers unlock jungle, ocean, desert, cave, nether and peak expeditions), *The Madman's Laboratory* (the sign on the door reads MIND THE SPARKS, and it means it), *The Iron Empire's Timetable*, *The Oil Mafia* (nobody has to get hurt — that's the beauty of it), *The Alley Rats* (a gang career from first shakedown to the gold-dressed underworld), *The Gatsby Café*, *The Sky King's License* and more. Real triggers, not checklists: kills verified **by cannon fire**, a quest that completes only when you're **struck by lightning**, another only when a live wire bites you. ## 🏭 The Industry - **Create 6** — rotational power, contraptions, belts, packages and factory logistics. Steam is the perfected art, and this is its cathedral. - **Steam 'n' Rails + Railways Navigator + Useful Railroads** — build a *proper* railway empire and print the timetable to prove it. - **Diesel Generators** — the rich man's novelty, industrialized: prospect crude, raise a pumpjack, distill, and bolt down engines that cost more than the house they shake. - **Immersive Engineering** — wires strung pole to pole, coke ovens, blast furnaces, a revolver for the glovebox. The other school of industry. - **Crafts & Additions** — *the madman's laboratory.* Alternators, coiled wire, humming batteries, a tesla coil if you dare. - **Numismatics, Trading Floor, Package Couriers, conveyors, drawers** — the economy: mint coins, open a bank, staff the trading floor. - **Enchantment Industry** — even magic gets the assembly-line treatment. - **Big Cannons** — cast artillery for when diplomacy fails. *(It will.)* ## ✈ The Frontier - **Create Aeronautics + Aeroworks** *(early access)* — physics airships, flown for real. - **Immersive Aircraft + Man of Many Planes** — crafted early-1900s planes; **Do a Barrel Roll** for elytra daredevils; **Create Jetpack** for the commute. - **Create: Automotives** — the motorcar, for those with more money than patience. ## 🗺 The Expeditions - **Terralith + Tectonic** terrain — a hundred dramatic biomes on pure vanilla blocks. - **YUNG's complete suite** — dungeons, strongholds, temples, fortresses, monuments, mineshafts, witch huts and the End island itself, rebuilt as sprawling ruins worth an Indiana Jones montage. - **Structory, Explorify, Dungeons & Taverns, Towns & Towers, ChoiceTheorem's villages** — a settled, storied world with taverns worth drinking in. - **Exposure cameras** — photograph the summit, develop it in the darkroom, frame the proof. **Map Atlases** for the cartographer's satchel. - **The Undergarden & Deeper and Darker** — two entire dimensions below the map's edge. - **Lootr** — every ruin's loot is per-player: no racing your friends to the chest. - **From The Fog** — sometimes, at the treeline, something watches. Probably nothing. ## 🐾 The Wild - **Naturalist, Critters & Companions, Ecologics** — bears that sleep, snakes that slither, otters, penguins, red pandas: a frontier that's *alive*. - **Creeper & Enderman Overhauls** — every biome's monsters wear local colors. **Guard Villagers** — the towns hired muscle. - **Ribbits** — swamp frog-folk with banjos. Swamp jazz is real. ## 🥂 The Café - **Charta + Charta Casino** — real multiplayer card tables: Blackjack and Texas Hold'em in the back room. - **Jackpot** — slots, plinko, billiards, darts, and a Dealer who sells the chips. **The polite fiction that everybody wins.** - **Let's Do: Vinery** — vineyard to glass. **Chef's Delight + Farmer's Delight** — a kitchen worth a reservation. **Etched** — press custom vinyl from any audio link and load the gramophone. ## 🏙 The City - **Supplementaries + Amendments, Bells & Whistles, Handcrafted, the full Macaw's kit, Create Deco/Interiors/Garnished, Copycats+, Framed Glass** — gilded avenues, smoky docklands, station architecture worthy of the age. - **Quark** — a hundred small vanilla-plus comforts. ## 💀 The Bones Death is permanent scenery here: your body lies where you fell, turns to a **skeleton after half an hour**, and holds your goods **forever** until someone claims them. Picked-clean bones fade after five hours. Lava is the only true undertaker — *the Furnace keeps what it takes.* And in the nether, remember the dress code: **wear gold where they can see it.** ## ⚙ Smooth & Fair - **EMI + JEI**, AppleSkin, Mouse Tweaks, Controlling, Carry On, Sophisticated Backpacks & Storage, Nether Portal Fix, Seamless Sleep, Better Third Person, borderless fullscreen. - Full performance suite: **Sodium + Iris** (shader-ready), Lithium, ModernFix, FerriteCore, ImmediatelyFast, culling mods, Clumps, Dynamic FPS — and **Sound Physics** so the caves echo like caves. - **Four bundled resource packs** (Dramatic Skys, 3D crops/rails/lanterns) — enable them once in Options → Resource Packs, Dramatic Skys on top. --- ## ⚠ Honest notes - **Create Aeronautics / Sable are EARLY ACCESS**, and a handful of mods ride beta/alpha channels (tracked and pinned deliberately). Airship physics is glorious and occasionally temperamental — back up worlds you love. - Best experienced in **multiplayer survival**; runs fine in singleplayer too. Dedicated-server operators: client-only mods are flagged in the index; add your own proxy-forwarding mod if you run one. - **6–8 GB** of RAM allocated is comfortable. ## Updating Installed through the Modrinth App (or Prism), the pack updates **in-app** — when a new version ships, hit *Update* and you're current. Versions are pinned exactly; never mix versions with your server's. --- *Pack curated by **Corsix**. All credit to the mod authors who built this era piece by piece — every mod is downloaded from its official Modrinth release, exactly as its author published it.*