Описание
# Tellus: Real Earth Survival
Build on Preikestolen. Sail the actual North Sea. Walk the Sahara. Set up
a logging camp in the boreal forests of British Columbia. Get hypothermia
in Patagonia and sunstroke in Death Valley.
This is a real-Earth survival modpack. The overworld is **Tellus** — a
worldgen mod that replaces vanilla terrain with real elevation, real
coastlines, and real biomes drawn from actual geographic data. There's
only one Earth, but it has a lot of corners worth exploring.
## The world
- **Tellus** generates the entire overworld from real-world topology.
Every coastline, fjord, mountain range, river, desert, and forest is
in roughly the place you'd find it on a map.
- **Distant Horizons 3.0** with **Iris** and the **Solas Shader** are
preconfigured to render that scale beautifully — see real mountains
from real distances.
- The world is **vast**. The pack is built for long-form survival,
multiplayer expedition play, and base-building in places that look
like real places.
## The tech
A full **Create**-centric tech tree, paired with **Immersive Engineering**
and **The Factory Must Grow** for heavy industry.
- **Create 6.0** + **Create Aeronautics** for the airships
- 14 Create addons including TFMG (oil, refining, heavy industry), Big
Cannons, Crafts & Additions, New Age, Ironworks, Connected, Encased,
Garnished, Power Grid, Power Loader, Copper & Zinc, Dragons Plus,
Dreams & Desires, and Enchantment Industry
- **Immersive Engineering** for high-voltage transmission, multiblock
refining, and proper industrial scale alongside Create's elegance
- **Farmer's Delight** for cooking, crops, and food variety
## Survival realism
The pack is tuned for survival realism. You will need to manage:
- **Temperature** (Tough As Nails) — hypothermia in cold biomes,
heatstroke in hot ones, gear and shelter matter
- **Thirst** (Thirst Was Taken) — hydration as a real resource; rivers
and rain matter
- **Seasons** (Serene Seasons) — yearly cycle with biome shifts
- **Diet variety** (Spice of Life: Onion) — eating the same thing every
day stops being enough
The wildlife is real wildlife: **Naturalist** populates each biome with
species from that part of the world — bears, lions, alligators, deer,
foxes — and **Better Combat** gives melee enough depth that a brown bear
is genuinely a problem.
## The market
The pack ships with a **custom Market Stalls** mod — placeable trading
blocks with a four-currency system (emeralds, diamonds, oak logs, spruce
logs). They exist as a deliberate fallback for the geographic realism
problem: when you spawn in Iceland, you don't have easy access to jungle
wood; when you spawn in Indonesia, you don't have easy access to spruce.
The market stalls bridge those gaps without breaking the survival
economy — premium items are emerald-only, common items can be paid for
with whatever you have.
## Multiplayer-ready
- **Open Parties And Claims** — chunk claims and a party system
- **Xaero's Minimap + World Map** — full integration with claim overlays
so you can see your party's territory at a glance
- **Sophisticated Storage** + **Sophisticated Backpacks** + **Carry On**
for inventory and base logistics
- **Chat Heads**, **No Chat Reports**, **Better Advancements**,
**Inventory Profiles Next** — the standard server quality-of-life set
## Sound and decoration
- **Sound Physics Remastered** — spatial audio with proper occlusion and
reverb. Caves sound like caves. Forests sound like forests.
- **Ambient Sounds** — biome-aware nature sounds layered over everything
- **Supplementaries**, **Chipped**, **Macaw's** suite, **Dramatic Doors**
for build variety and decoration
## Performance baseline
- **Sodium** + **Sodium Extra** + **EntityCulling** + **ModernFix** —
the modern performance stack
- **EMI** + **JEI** + **JER** + **Jade** for recipe and information
tooling
## Requirements
- **Minecraft** 1.21.1
- **NeoForge** 21.1.228+
- **Java** 21
- **RAM**: 12 GB minimum, **16 GB recommended**
Real-world chunk generation, Distant Horizons render distance, and the
Sodium ecosystem all want headroom. Don't allocate less.
## Server play
This pack is designed with multiplayer in mind. We strongly recommend
**pre-generating chunks** around your intended spawn area before opening
to players — Tellus fetches elevation tiles on demand, so first-time
chunk loads are bandwidth-bound. Pre-gen once, smooth gameplay forever.
## Get involved
- **Issues with Tellus**: [giurca/Tellus](https://github.com/giurca/Tellus)
- **Issues with Market Stalls**:
[giurca/marketstalls](https://github.com/giurca/marketstalls)
- All other mods belong to their respective authors — please support
them on Modrinth and CurseForge.
Now go build something on a fjord.