Описание
[Requires Fabric API](https://modrinth.com/mod/fabric-api)
[Requires Cloth Config](https://modrinth.com/mod/cloth-config)
[Requires Multiple use actions](https://modrinth.com/mod/multiple-use-actions)
~~**Forge:** [Requires Sinytra Connector](https://modrinth.com/mod/connector)~~ (26.05.2026 - [1.20 is bugged](https://github.com/Xires87/SwordParry/issues/21), 6.5.0+ doesn't work, because MUA is incompatible with Connector, only frycparry 6.4.0 works fine)
### Note: 1.20 versions are outdated. The description below refers to 1.21 versions.
## Adds parry mechanics and allows blocking with items other than shield.
### Block and parry:
You can use some items (tools by default) to block attacks.
~~Press parry key (R by default) to start blocking.~~ (mod is using Multiple use actions since 6.5.0)
Player takes less damage while blocking (value depends on item that is being used).
Using block action right before taking a hit triggers parry:
- parrying attack or projectile negates damage
- parrying melee attack knocks back and slows enemy
- explosions can't be parried
**Block delay:**
By default, all items (except mace) have 0 block delay (you start blocking immediately after pressing button).
**Explosion block delay:**
Explosions are handled in a bit different way:
- apart from normal block delay, there is also explosion block delay
- if explosion block delay is below 0, explosions can't be blocked (all items except shield and mace)
- shield and mace have 5 explosion block delay - if player is holding block for less than 5 ticks, your item's protection will be 80% weaker (for example, shield that normally fully absorbs explosion damage, will only absorb 20%)
### Cooldown:
Item starts cooling down when player interrupts block action, changes item or attacks.
Cooldown after parry is shorter.
### Enchantments:
This mod makes shield enchantable and adds 3 parry related enchantments:
- Reflex - decreases block delay by 1 per level, or increases parry ticks by 1 per level if block delay is 0
- Counterarrack - deals damage to parried enemies (20% - 50% of players damage)
- Parry - strengthens status effects applied after parry
### Configuration:
~~**Keybinds:**~~
~~To set parrying to right click (Use Key), unbind **Parry Key.**~~
~~There is also "**Prevent using parry key**" which prevents player from blocking or parrying~~
See [Setting block action to different key](https://github.com/Xires87/SwordParry/wiki/Setting-block-action-to-different-key) and [Setting block action to right click](https://github.com/Xires87/SwordParry/wiki/Setting-block-action-to-right-click)
**Config files:**
You can access config via [Mod Menu](https://modrinth.com/mod/modmenu)
Config files are inside 'frycparry' folder
**Datapacks:**
You can modify pool of items that can parry and modify parry attributes for each item individually
More info [here](https://github.com/Xires87/SwordParry?tab=readme-ov-file#datapacks)