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Fryc's Parry (aka Sword Parry)

Adds parry mechanics and allows blocking with items other than shield

Modrinth adventure equipment game-mechanics

Описание

[Requires Fabric API](https://modrinth.com/mod/fabric-api) [Requires Cloth Config](https://modrinth.com/mod/cloth-config) [Requires Multiple use actions](https://modrinth.com/mod/multiple-use-actions) ~~**Forge:** [Requires Sinytra Connector](https://modrinth.com/mod/connector)~~ (26.05.2026 - [1.20 is bugged](https://github.com/Xires87/SwordParry/issues/21), 6.5.0+ doesn't work, because MUA is incompatible with Connector, only frycparry 6.4.0 works fine) ### Note: 1.20 versions are outdated. The description below refers to 1.21 versions. ## Adds parry mechanics and allows blocking with items other than shield. ### Block and parry: You can use some items (tools by default) to block attacks. ~~Press parry key (R by default) to start blocking.~~ (mod is using Multiple use actions since 6.5.0) Player takes less damage while blocking (value depends on item that is being used). Using block action right before taking a hit triggers parry: - parrying attack or projectile negates damage - parrying melee attack knocks back and slows enemy - explosions can't be parried **Block delay:** By default, all items (except mace) have 0 block delay (you start blocking immediately after pressing button). **Explosion block delay:** Explosions are handled in a bit different way: - apart from normal block delay, there is also explosion block delay - if explosion block delay is below 0, explosions can't be blocked (all items except shield and mace) - shield and mace have 5 explosion block delay - if player is holding block for less than 5 ticks, your item's protection will be 80% weaker (for example, shield that normally fully absorbs explosion damage, will only absorb 20%) ### Cooldown: Item starts cooling down when player interrupts block action, changes item or attacks. Cooldown after parry is shorter. ### Enchantments: This mod makes shield enchantable and adds 3 parry related enchantments: - Reflex - decreases block delay by 1 per level, or increases parry ticks by 1 per level if block delay is 0 - Counterarrack - deals damage to parried enemies (20% - 50% of players damage) - Parry - strengthens status effects applied after parry ### Configuration: ~~**Keybinds:**~~ ~~To set parrying to right click (Use Key), unbind **Parry Key.**~~ ~~There is also "**Prevent using parry key**" which prevents player from blocking or parrying~~ See [Setting block action to different key](https://github.com/Xires87/SwordParry/wiki/Setting-block-action-to-different-key) and [Setting block action to right click](https://github.com/Xires87/SwordParry/wiki/Setting-block-action-to-right-click) **Config files:** You can access config via [Mod Menu](https://modrinth.com/mod/modmenu) Config files are inside 'frycparry' folder **Datapacks:** You can modify pool of items that can parry and modify parry attributes for each item individually More info [here](https://github.com/Xires87/SwordParry?tab=readme-ov-file#datapacks)