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Sulfur Depths

This mod adds a new biome boiling caves and a new mob - sulfur slime with unique mechanics and items to the game

Modrinth game-mechanics mobs worldgen

Описание

![title](https://cdn.modrinth.com/data/cached_images/1f73dfd062c9e62cb359ec616959506422f7054f.png) **Sulfur Depths** - this mod adds a new biome to the game - **_the Boiling Caves._** # Requirements: # [Terrablender](https://modrinth.com/mod/terrablender?version=1.20.1&loader=forge) # [Resource pack (optional)](https://www.curseforge.com/minecraft/texture-packs/sulfur-depths-overlay) # New blocks: **Cinnabar and Sulfur** - which can be crafted into other decorative blocks using a workbench or stone cutter. Additionally, if you smelt any sulfur block using a campfire or fire, it will turn into a **_heated sulfur_** variant (more orange and more durable).  **The potent sulfur block** - which spawns at the bottom of sulfur lakes - inflicts nausea on the player if they swim in water containing this block, and if they are completely submerged, it inflicts poisoning and blindness. # New items: **Glob of mercury** - obtained by smelting a Cinnabar block (smelting Sulfur produce gunpowder) and causes nausea if kept in your inventory - used to feed a Sulfur Slime Mercury bottle - allows you to double the signal strength of Redstone dust by right-clicking (if it is already powered)  **Mercury bucket** - allows you to pour a new type of liquid - mercury, which is very dense but highly toxic **Mercury Mirror** - allows you to spotlight all entities nearby for a few seconds Sulfur Bomb - this item can be thrown to create a small cloud of smoke on the ground that inflicts blindness on everyone inside # New mob ## Sulfur Slime The main mechanic of this mob is its ability to hold **any block** in the game (mod blocks are also supported) and push it using the push command, but some blocks give it special properties: 1) **All types of wool** - makes it lighter 2) **All types of stone** (including deepslate) – make it heavier, but if pushed toward a mob or player, it deals minor damage 3) **Pointed Dripstone** - if pushed toward a mob/player, the slime will deal double damage depending on what the player used to strike (if the item is enchanted, this is also taken into account) 4) **All light-emitting blocks** - turn the slime into a light source (dynamic) 5) **Anvil and Obsidian** - make it very heavy, and if dropped from a height (very fast fall speed), it will deal damage to a mob/player like an anvil 5) **Lure blocks** - an emerald block lures villagers, a gold block lures piglins 6) **Damage blocks** - Magma ignites nearby entities and creates fire when pushed; cactus deals damage to everyone nearby 7) **Amethyst block** - creates a beautiful sound when struck 8) **Redstone block** - activates all nearby mechanisms and activates redstone dust (if very close) 9) **Copper block** - if it’s a regular copper block, slimes are slightly heavier than usual; if it’s oxidized and struck by lightning, the oxidation disappears and it becomes very light 10) **Ice blocks** - the slime doesn’t bounce off the ground when hit, but slides across it 11) **Cursed blocks** - if the target is a block, all nearby projectiles will be magnetically drawn to the sulfur slime; dynamite - if dropped from a height, it will explode upon contact with a block 12) **Honey block** - makes the sulfur slime very sticky (it sticks to walls) Slime block - makes the slime very elastic 13) **Music blocks** - a note block plays a sound when struck (instrument blocks are supported); a Jukebox allows music disks to be played inside the mob 14) **Workstations** - all workstations and workbenches are fully functional inside this mob 15) **Storage blocks** - all storage blocks (chests, barrels, and shulkers) are functional inside this mob, and the Ender Chest also works  16) **Sculk sensor** - moves forward if there’s a mob nearby making sounds **_Additional Features_** If you set any sulfur block on fire, the flames will be blue. You can collect Sulfur Slime in a bucket. In the Boiling Caves biome, there is a constant thick yellow fog with ambient sound.