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Separate Sable Render Distance (Create Aeronautics Addon)

SSRD rewrites Sable to allow for physics objects to render further out than the normal view distance when using Distant Horizons & Voxy

Modrinth game-mechanics social utility

Описание

### ⚠️**WARNING:** [**Distant Horizons**](https://modrinth.com/mod/distanthorizons) or [voxy](https://modrinth.com/mod/voxy) and [**Sodium**](https://modrinth.com/mod/sodium) MUST be installed on the Client! ⚠️ ## **Separate Sable Render Distance** **SSRD** is a mod that allows players to see Sable physics objects further than the vanilla render distance. If you're building planes, cars, or ships using **Create: Aeronautics** alongside Distant Horizons or voxy, this mod is basically a necessity (especially in multiplayer). ## Configuration The slider to change the **Sub-Level Render Distance** is located in the Sodium video settings menu, right under the normal **Simulation Distance** slider. The maximum distance allowed dynamically updates to match your LOD distance (voxy/Distant Horizons) or the server's set maximum. The server's maximum distance can be changed with the command `/gamerule ssrdMaxRenderDistance ` (Default 128 Chunks) ## Force Loading (Want easy forceloading? Check out [Sable: EEAAO](https://modrinth.com/mod/sable-eeaao)!) As of 2.0.1, Sable has its own method of forceloading, `/sable forceload add @`, which requires op. SSRD's own forceloading has been overhauled to be a much more server-friendly method of forceloading. `/ssrd forceload` does not require the player to have op, but does adhere to the forceloading cap, which can be changed with `/gamerule ssrdForceloadLimit` (Default 2 per player). `/ssrd help` will provide a list of possible commands, and their current and default values. --- Important Info ### Modpack Permission: You are allowed to include this mod in modpacks hosted on CurseForge & Modrinth. All other redistribution rights remain reserved. ### Bugs/Issues * Versions 1.8 and up **REQUIRE** sodium 0.8, and if using voxy with that version you need [this](https://github.com/m3t4f1v3/voxy/tree/mc_1211-sodium0.8.12) port * Certain Iris shader packs cause rendering issues, an example being Sub-levels can be seen through LODs when certain shader packs are active.