Описание
Simple Discord Rich Presence
Config:
clientId: "Your Discord App ID"
enable: "If you wish to disable Discord Rich Presence, set this to false."
screenEvent: If set to false, it disables the build in screenEvent, which is used to tell when we are on the main menu."
clientJoinEvent: If set to false, it disables the build in clientJoinEvent, which is used to tell when the player is joining a world and changing Dimension."
KubeJS Integration
Functions:
SDRP.setState( String message, String imageName, String imageKey )
message: message to show under the packname aka "In Overworld" or "In Nether", can be passed a string with the text to show or a lang key.
imageName: the text to show when hovering over the small image aka "Overworld" or "Nether", can be passed a string with the text to show or a lang key.
imageKey : the name Rich Present Art Asset to show, like loading, overworld, menu and so on.
SDRP.getCurrentState()
Gets the current state the client is set to.
Examples:
Update state on dimension change and joining world.
kubejs/startup_script/sdrp.js
onForgeEvent(
"net.minecraftforge.event.entity.EntityJoinWorldEvent",
(event) => {
if (event.getEntity().type === "entity.minecraft.player") {
if (event.getWorld().isClientSide()) {
const dimPath = event.getWorld().dimension().location().getPath();
SDRP.setState(`sdrp.${dimPath}.in`, `sdrp.${dimPath}`, "dimPath");
}
}
}
);
Image keys for if you are using your own Rich Presence Application. (_Images used on the default Rich Presence Application can be found_ [_HERE_)](https://www.curseforge.com/minecraft/mc-mods/simple-discord-rich-presence/files/2914802)
logo
loading
menu
For dimensions, the key will be the registry name path of the dimension like:
overworld
the_nether
the_end
yamda_dim
For the message (_stuff like "In Overworld"_) is done via lang keys "_sdrp..in_"
For imageName (_stuff like "Overworld" when hovering over the small image_) is done via lang keys "_sdrp._"
Lang keys can be modified and added via data packs and using mods like KubeJS