Описание
 
**Reroll attributes:**

**Upgrade Attributes:**


[](https://modrinth.com/user/spoorn) [](https://discord.gg/xfddZwG898) [](https://github.com/spoorn/SpoornWeaponAttributes) [](https://github.com/spoorn/SpoornWeaponAttributes/issues)
**Description**
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Adds randomized Weapon Attributes to all weapons such as Crit, Fire damage, Cold damage, etc. that enhances the weapon with bonus damage and/or effects. Each attribute has its own chance of generating on a weapon, and can mix and match. These attributes can generate on any weapon including vanilla and modded
Note: each attribute has a chance to apply when a weapon is added to a player's inventory. If the attribute is applied, then other properties - such as bonus damage - are rolled. The default chance of each attribute applying is low as to not overpower weapons (e.g. 5% for fire damage). See the Configurations section below on how to modify these chances or other config
Pairs great with [https://www.curseforge.com/minecraft/mc-mods/spoorn-armorattributes](https://www.curseforge.com/minecraft/mc-mods/spoorn-armorattributes)
**Features**
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Features are pretty self explanatory, but here's a summary:
* **Fire Damage**: adds bonus damage and sets target on fire
* **Cold Damage**: adds bonus damage and slows target
* **Crit** **Chance**: chance to crit at a configurable crit multiplier (default 2.5x)
* **Lightning Damage**: adds bonus damage and strikes target with lightning
* **Poison Damage**: adds bonus damage and poisons target
* **Lifesteal**: heals for a percentage of damage dealt
* **Explosive**: attacks can cause an AOE explosion around the target
* You can **reroll** attributes for a weapon by placing the weapon + Lapis Lazuli in an Anvil (re-roll item and level cost is configurable)
* You can **upgrade** attributes for a weapon by placing the weapon + Diamond in an Anvil (upgrade item and level cost is configurable). Upgrading will roll attributes and apply an newly rolled attributes that were **better** than the previous!
* Various effects such as slow/fire/poison duration can scale off of the rolled damage for the attribute. See configuration file for more details
**Configuration**
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You can configure various settings of this mod, such as chance of each weapon attribute, bonus damage from attributes, etc. Config file is at `config/spoornweaponattributes.json5`
Configuration schema documentation is at [https://github.com/spoorn/spoornweaponattributes/blob/main/config-documentation.json5](https://github.com/spoorn/SpoornWeaponAttributes/blob/main/config-documentation.json5)
### **Dependencies**
This mod requires:
* Cloth Config API - https://www.curseforge.com/minecraft/mc-mods/cloth-config
The mod is required on the server for attributes to work, and required on the client to show the tooltips with attributes. If you have it installed server-side only, the attributes should still work, but the client won't see tooltip updates.
Need a Server?
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