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Spectrum Outlines EntzuMC

Smooth animated outlines that bring a clean and dynamic spectrum effect to your Minecraft world.

Modrinth blocks gui utility

Описание

![Spectrum Outline EntzuMC](https://cdn.modrinth.com/data/cached_images/44a26e2d8a223a8c12f07b30162343e545eec18f_0.webp) # Spectrum Outline EntzuMC Upgrade your block highlights with vibrant moving colors and a sleek modern style. --- ## ✨ Features - 🌈 Animated spectrum outlines - 🔄 Flowing color loop around edges - 🎨 Custom color mode - 📏 Adjustable thickness - ⚡ Lightweight & optimized - 🧩 Vanilla shader based Perfect for PvP, building and cinematic gameplay. --- ## 🖥 Compatibility ✔ Minecraft **1.21.x** ✔ Vanilla ✔ Iris ✔ Sodium ✔ OptiFine --- ## 📦 Installation 1. Download the pack 2. Move it to `.minecraft/resourcepacks` 3. Activate it in game --- ## ❤️ Credits Created by **EntzuMC** # ⚙️ Configuration Guide Spectrum Outline EntzuMC All visual effects can be customized directly inside the shader files. No extra mods or menus required — just edit a few lines. --- ## 📂 Where to edit Open the pack and go to: assets/minecraft/shaders/core/ You will find: - `rendertype_lines.vsh` - `rendertype_lines.fsh` At the top of both files you will see the configuration panel. --- ## 🎮 Changing the Mode Find this line in **both files**: #define MODE RAINBOW_LOOP Replace `RAINBOW_LOOP` with one of these: - `VANILLA` → Default Minecraft outline - `RAINBOW_FADE` → Smooth animated color shift - `RAINBOW_LOOP` → Colors travel around the edges - `CUSTOM` → Uses your selected color ![Example](https://cdn.modrinth.com/data/cached_images/b597339e28a9d42f745b1988813036d210ea004f.png) ⚠️ The mode must match in both files. --- ## 📏 Changing the Thickness In `rendertype_lines.vsh`: #define THICKNESS 2.5 Examples: - `1.0` → vanilla - `2.0` → slightly thicker - `3.0` → bold - `4.0+` → very thick --- ## 🎨 Custom Color Mode If you use: #define MODE CUSTOM Change this in `rendertype_lines.fsh`: #define CUSTOM_COLOR vec4(0.2, 0.8, 1.0, 1.0) Format: vec4(R, G, B, A) Values go from **0.0 to 1.0**. Examples: White: vec4(1.0, 1.0, 1.0, 1.0) Red: vec4(1.0, 0.0, 0.0, 1.0) Purple: vec4(0.7, 0.2, 1.0, 1.0) --- ## 🌈 Changing Rainbow Speed #define SPEED 2000.0 Higher = faster Lower = slower --- ## 🔁 Direction #define DIRECTION 1.0 - `1.0` → normal - `-1.0` → reverse --- ## 🎚 Smooth Transitions #define SMOOTH true - `true` → soft gradient - `false` → hard color steps --- ## 💡 Tips ✔ Restart Minecraft after editing ✔ Use CUSTOM mode for quick testing ✔ If nothing changes → make sure both files match --- Enjoy your personalized outlines 🔥