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Solar Flux Reborn

Adding solar panels into Minecraft. A reborn of Solar Flux mod.

Modrinth technology

Описание

This mod requires  HammerLib. Solar Flux Reborn adds solar panels that generate FE or RF. The CORE mod comes by with 8 different tiers of solar panels (fully configurable!) While also allowing you to create custom panels with custom textures, names, and FE rates! Read the /.minecraft/config/solarflux/custom_panels.js or watch the tutorial video!   Please know, that this mod also integrates with the following mods: Draconic Evolution  Thaumcraft  Avaritia  The Twilight Forest Applied Energistics 2 Black Hole Storage Iron Furnaces   Version 1.14.4 DOES NOT work with Java 11. Version 1.16.5 DOES NOT work with Java 17.     Mod content: Blocks:  Solar Panel I Generation: 1 FE/tick Transfer: 8 FE/tick Capacity: 25,000 FE  Solar Panel II Generation: 8 FE/tick Transfer: 64 FE/tick Capacity: 125,000 FE  Solar Panel III Generation: 32 FE/tick Transfer: 256 FE/tick Capacity: 425,000 FE  Solar Panel IV Generation: 128 FE/tick Transfer: 1,024 FE/tick Capacity: 2,000,000 FE  Solar Panel V Generation: 512 FE/tick Transfer: 4,096 FE/tick Capacity: 8,000,000 FE  Solar Panel VI Generation: 2,048 FE/tick Transfer: 16,384 FE/tick Capacity: 32,000,000 FE  Solar Panel VII Generation: 8,192 FE/tick Transfer: 64,000 FE/tick Capacity: 64,000,000 FE  Solar Panel VIII Generation: 32,768 FE/tick Transfer: 256,000 FE/tick Capacity: 128,000,000 FE   Draconic Evolution panels:  Wyvern Solar Panel Generation: 65,536 FE/tick Transfer: 512,000 FE/tick Capacity: 256,000,000 FE  Draconic Solar Panel Generation: 131,072 FE/tick Transfer: 1,024,000 FE/tick Capacity: 512,000,000 FE  Chaotic Solar Panel Generation: 524,288 FE/tick Transfer: 4,096,000 FE/tick Capacity: 2,048,000,000 FE   Black Hole Storage panels:  Dark Matter Solar Panel Generation: 65,536 FE/tick Transfer: 512,000 FE/tick Capacity: 256,000,000 FE    Thaumcraft panels:  Alchemical Solar Panel Generation: 8 FE/tick Transfer: 64 FE/tick Capacity: 125,000 FE  Brass Solar Panel Generation: 32 FE/tick Transfer: 256 FE/tick Capacity: 425,000 FE  Thaumium Solar Panel Generation: 128 FE/tick Transfer: 1,024 FE/tick Capacity: 2,000,000 FE  Void Metal Solar Panel Generation 512 FE/tick Transfer: 4,096 FE/tick Capacity: 8,000,000 FE    Avaritia panels:  Neutronium Solar Panel (If Avaritia is installed) Generation: 8,388,608 FE/tick Transfer: 32,768,000 FE/tick Capacity: 131,072,000,000 FE  Solar Panel of Infinity (If Avaritia is installed) Generation: 16,777,216 FE/tick Transfer: 65,536,000 FE/tick Capacity: 262,144,000,000 FE    The Twilight Forest panels: Fiery Solar Panel (If TheTwilightForest is installed) Generation: 2,048 FE/tick Transfer: 16,384 FE/tick Capacity: 32,000,000 FE Carminite Solar Panel (If TheTwilightForest is installed) Generation: 8,192 FE/tick Transfer: 65,536 FE/tick Capacity: 64,000,000 FE   Items: Materials:  Mirror  Photovoltaic Cell I Photovoltaic Cell II Photovoltaic Cell III Photovoltaic Cell IV Photovoltaic Cell V Photovoltaic Cell VI Blazing Coating Emerald Glass Ender Glass  Dark Matter Photovoltaic Cell (if  Black Hole Storage is installed) Twilight Cell I (if  The Twilight Forest is installed) Twilight Cell II (if  The Twilight Forest is installed)  Blank Upgrade   Upgrades:  Efficiency Upgrade (Up to 20, 20 = 2x gen)  Transfer Rate Upgrade (Up to 10, 10 = 2.5x transfer)  Capacity Upgrade (Up to 10, 10 = 2x capacity)  Traversal Upgrade (When installed, the solar panel will output energy to machines attached, in 5 block range)  Dispersive Upgrade (When installed, the solar panel will charge players nearby)  Block Charging Upgrade (Before installing, you must link it to the block it will send energy to. When installed, the solar panel will output energy to linked block, within 16 block range)  Furnace Upgrade (When installed, fuels the furnace below)  Twi-Light Upgrade (if  The Twilight Forest is installed) (Slightly increases light gathered by Solar Panel in The Twilight Forest.)  AEU Energy Upgrade (if  Applied Energistics 2 is installed) (Allows connecting Solar Panel directly into ME Grid.)   Some features: The number of tiers and their production/capacity can be fully configured to suit your needs. Solar Panels automatically share their energy when next to each other, no cables needed. There are only "Vanilla" recipes by the author of the original mod  Nauktis.   Mod comes with 3 types of cables: (Removed since 4.xxx builds, will NOT come back in SFR) Basic - 320 RF/t Advanced - 3,200 RF/t Last - 320,000 RF/t Cables are now moved to Cable Flux.   SolarFluxReborn is a mod that is very simple but at the same time so modular! We've made something to expand Solar Flux Reborn's possibilities: API. Thus add-ons are possible. List of known and awesome add-ons:  Wearable Solars - allows attaching any solar panel to ANY helmet item.   Special thanks:  Ircmaan for idea and motivation.  Nauktis for making the original  Solar Flux for 1.7.10.     Permissions: You can use this mod in your modpack. You are not allowed to repost this mod to other sites without providing a Modrinth/CurseForge download link and my permission (PM to  Zeitheron, or via Discord) You are not allowed to include this (or any other mods of the DragonForge team) in your own mod. Building add-ons, however, is allowed, but a friendly PM would be good. Note: The only supported version of Minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE! Want to discuss anything? Need help with APIs? Join the discord server and follow Zeitheron on Twitter! If you would like to support my work, you can become a patron via  Patreon.