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SMP Silk Spawner

Silk Touch spawners implemented in a vanilla/smp friendly way! Fully configurable with different things that could happen with breaking spawners! Available as plugin / mod

Modrinth equipment game-mechanics mobs

Описание

> If this project helped you, please consider leaving some stars [on the Github](https://github.com/Derec-Mods)! [![Support me on Ko-fi](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact/donate/kofi-singular-alt_vector.svg)](https://ko-fi.com/derexxd) ## Silk Touch Spawners _This was created for use on my forever world, called "derex smp". Check it out in action, server ip: `mc.longhorns.dev`_ PSA: More changes are coming, i got busy with midterms at school ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/7335c60b830e24491bdc2cdd1be9e9dfdb2ae071.png) A balanced, vanilla-friendly alternative to the many overpowered or overly complex Silk Touch spawner plugins. Unlike other plugins that add flashy mechanics/GUI, strange custom items, or ignore game balance, Silk Touch Spawners keeps things simple, configurable, and in line with vanilla Minecraft’s feel. Spawner breaking can have both a risk/reward feel as well as restrictions on their usage ## Features ### Spawner Connection & Upgrades - **Connect to Existing Spawners:** Placed spawners can only be connected to existing ones, preventing scattered overworld placement and encouraging clustered, strategic builds. *(Fully configurable and toggleable)* - **Lag-Friendly Design:** Naturally limited because of vanilla mc mob spawn radius, you can only cram so many spawners into one area ### Breaking Spawners *(Fully configurable and toggleable)* - **Silk Touch Requirement:** Spawners can only be mined with a Silk Touch pickaxe. - **Drop Chance:** 50% chance to drop the spawner when mined. - **Explosions on Break: (by default)** - 70% chance of a **small explosion** - 40% chance of a **large explosion** - 10% chance of a **massive explosion** - **Durability Damage:** Pickaxes will lose a huge chunk of durability when attempting to mine a spawner* - **Player Damage:** Breaking a spawner can be configured to damage the player (a soul for a soul) ### Configuration Every mechanic is configurable in the plugin’s settings: - Enable/disable spawner connection rules - Adjust drop rates and explosion chances - Modify which mob spawner types can be mined - Set durability damage values - Control explosion sizes and effects ## Use Cases - Survival servers looking for balanced spawner mechanics. - SMPs that want to encourage community mob farms over scattered solo setups. - Economy servers that want spawner farming to carry risks and costs. ## Planned Improvements - More advanced upgrade tiers for spawners. - Customizable mob type conversion rules. - Integration with popular economy and protection plugins. - Upgrade Mechanics: If the placed spawner matches the mob type of the existing spawner, it can upgrade the existing spawner’s stats. --- **License:** MIT brought to you by derex_, derexwq derec4, derexXD, dereXD, DereC_, CORRUPT_Greninja, lordnexus123, or whatever iteration of my username we are on at this point. Approved by fellow dev razboy20 !!! ![razboy20 discord chat screenshot](https://cdn.modrinth.com/data/cached_images/ee9d0fc49d6a3f19ab8c4460d79a1ec27008e2a2.png)