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Skillcraft

A mod that adds runescape-like skills to minecraft with earnable skillcapes.

Modrinth game-mechanics

Описание

### [Please consider supporting me on ko-fi if you like the mod and can afford it, I appreciate even 1 dollar. ](https://ko-fi.com/raguto) --- _**I grant permission to anyone seeking to add my mod to a modpack**_ --- ### Skillcraft: A RuneScape-inspired skill system for Minecraft ---- ### Suggested Mods to Enhance Experience: [WaveyCapes](https://modrinth.com/mod/wavey-capes) for amazing Skillcapes and [Better Combat](https://modrinth.com/mod/better-combat) ---- Skillcraft brings the iconic leveling system from RuneScape to Minecraft, adding 17 unique skills that enhance your gameplay as you progress. Resource packs can now override sounds by placing .ogg files at: assets/skillcraft/sounds/levelup/melee.ogg assets/skillcraft/sounds/levelup/defence.ogg NOW SUPPORTS CUSTOM STATS VIA DATAPACKS: Spoiler SKILLCRAFT CUSTOM COMBAT STATS - EXAMPLE DATAPACK ================================================= This is an example datapack showing how to add custom combat stats to Skillcraft. INSTALLATION: 1. Copy the "skillcraft_custom_stats" folder into your world's "datapacks" folder 2. Run /reload in-game or restart the world 3. The new stats will appear in the Combat tab CREATING YOUR OWN STATS: ------------------------ Place JSON files in: data//skillcraft/combat_stats/.json JSON FORMAT: { "display_name": "Stat Name", // Name shown in UI (keep short, ~10 chars max) "value_per_point": 1.0, // Bonus per allocated point "max_points": 50, // Maximum allocatable points (0 = unlimited) "suffix": "%", // Text after value (%, " HP", etc.) "attribute": "minecraft:...", // Minecraft attribute to modify (optional) "operation": "ADD" // How to apply: ADD, MULTIPLY_BASE, MULTIPLY_TOTAL } COMMON ATTRIBUTES: - minecraft:generic.attack_damage - minecraft:generic.max_health - minecraft:generic.movement_speed - minecraft:generic.attack_speed - minecraft:generic.armor - minecraft:generic.armor_toughness - minecraft:generic.knockback_resistance - minecraft:generic.luck OPERATIONS: - ADD: Adds flat value to the attribute - MULTIPLY_BASE: Multiplies base value (for percentage bonuses) - MULTIPLY_TOTAL: Multiplies total after all other modifiers NOTES: - Stats without an "attribute" field won't auto-apply effects (for custom code handling) - The stat ID will be ":" (e.g., "custom:knockback_resist") - Custom stats are synced to clients when they join 🎯 **17 Unique Skills** **Combat Skills**: - Melee(Attack + Strength) - Defence - Ranged - Hitpoints - Prayer - Slayer **Gathering Skills**: - Mining - Woodcutting - Fishing - Farming **Artisan Skills**: - Construction - Enchanting(Custom skill) - Alchemy(Replaces herblore) - Firemaking - Smithing **Support Skills**: - Agility - Sneaking(Replaces thieving) ---- 📊 **Progression System** Level from 1 to 99 in each skill Gain XP through relevant activities (mining ores, fighting mobs, etc.) Visual XP bars and level-up notifications with "fireworks" and ding sound Skills persist through death - your progress is never lost Various ways to gain XP, some skills have more ways ---- 💪 **Skill Benefits** Melee: Increased damage Defence: Damage reduction Ranged: Bonus damage with bows and crossbows Hitpoints: max health Agility: Movement speed Mining/Woodcutting: Faster harvesting speeds And more bonuses for each skill! ---- 🎨 **Visual Features** In-game skills panel accessible from inventory (left side toggle) Floating damage numbers above enemies you hit Critical hit indicators with emphasized visuals Skill cape particles for level 99 achievements ---- 🏆 **Skill Capes** Unlock cosmetic skill capes at level 99 Each cape features unique particle effects Master cape available when all skills reach 99 Capes require their respective skill level to equip ---- ⚔️ **Combat Enhancements** Dynamic damage calculation based on skill levels Critical hit system with 1.5x damage multiplier Damage numbers appear above entities in the world OSRS-style combat level calculation You also get spendable stat points based on combat level, 1 point per 1 combat level for a total of 126 points you can spend on various different stats. Perfect for players who love progression systems and want to add depth to their Minecraft experience!