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Simple tree harvester

Simple tree harvester that passes player data.

Modrinth cursed game-mechanics utility

Описание

# Simple Tree Harvester A lightweight Fabric mod that lets you chop down entire trees in one go. Simply sneak and break a log with an axe, and the whole tree will fall from top to bottom. ## How It Works When you break a log while sneaking, the mod automatically detects the rest of the tree — trunk and foliage — and breaks it cleanly, passing player data for every block. This means compatibility with enchantments, drops, advancements, and other mods that rely on player interactions. ## Why This Mod? Most tree harvesters skip small step: they don’t pass player context when breaking blocks. This mod fixes that. Every block broken behaves as if the player did it themselves, ensuring better mod compatibility and a more consistent experience. ## Configuration - ``maxLogs``: Maximum "Logs" that can be in a tree **128 by default** - ``maxFoliage``: Maximum "Foliage" that can be in a tree **512 by default** - ``disableLimits``: Disables limits on maximum amount of Logs and Foliage we can break **false be default** - ``maxRadius``: x/z bounds of a "tree" **8 by default** - ``maxVertical``: Maximum vertical size of the tree **48 by default** - ``clumpDrops``: Try to clump dropped blocks at origin point to reduce lag **false by default** - ``placeItemsInInventory``: Try to place items in players inventory if possible **false by default** - ``requireFoliageAlongTrunk``: Decides if a "Tree" must have foliage attached **true by default** - ``minLeaves``: Minimum leaves that need to be attached to trunk to qualify it as a "Tree" **3 by default** - ``breakOverworldLeaves``: Decides if it will break basic leaf blocks **false by default** - ``breakNetherWartAndShroomlight``: Decides if it will break nether "leaf" blocks **false by default** - ``breakMushroomCaps``: Decides if it will break mushroom "leaves" **false by default** - ``breakChorusFlowers``: Decides if it will break chorus flowers **false by default** - ``foliageSeedNeighborRadius``: Radius where foliage checked for breaking, limit exist to prevent excessive leaf removal **1 by default**