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[ABANDONED] SimpleChat - Chat mod for Fabric servers

A small mod for a customizable chat, with the most simple settings

Modrinth library social utility

Описание

# SimpleChat **[Temporary stop of support](https://github.com/cayennemc/SimpleChat/issues/11)** _A simple chat mod for your server._ ❗**The current supported version of the mod is:** https://modrinth.com/mod/simplechatfork❗ Works even in a single player game. [![issues](https://img.shields.io/github/issues/cayennemc/simplechat)](https://github.com/cayennemc/SimpleChat/issues) ![license](https://img.shields.io/github/license/cayennemc/simplechat) ![simplechat](https://repository-images.githubusercontent.com/365025010/b8d2b700-c78f-11eb-816d-cd2ce825778d) Requires the Fabric API! ❗Version [1.17](https://github.com/cayennemc/SimpleChat/tree/1.17) requires Java 16 to work❗ ## Features - Global and local chat (you can turn it off) - Color chat (you can turn it off) - Reloading the configuration with the command - For developers: Player chat event ![Imgur](https://i.imgur.com/orpafbR.jpg) ## Configuration The configuration is located in `/config/simplechat.json`. | Name | Description | Type | |-|-|-| | enable_chat_mod | Enables (true) or disables (false) chat handling by the mod. | boolean | | enable_global_chat | Enables (true) or disables (false) the global chat. | boolean | | enable_chat_colors | Enables (true) or disables (false) the use of color codes in the chat. | boolean | | local_chat_format | Defines the appearance of the local chat. | String | | global_chat_format | Defines the appearance of the global chat. | String | | chat_range | Specifies the distance after which local chat messages will not be visible (if global chat is enabled). | int | ```json { "enable_chat_mod": true, "enable_global_chat": false, "enable_chat_colors": false, "local_chat_format": "%player% > &7%message%", "global_chat_format": "&8[&bG&8] &r%player% > &e%message%", "chat_range": 100 } ``` You can use the placeholder `%player%` to specify the player's nickname and the placeholder `%message%` to specify their message in the chat. You can reload the configuration without restarting the server or the game using the `/simplechat` command (requires [permission level](https://minecraft.fandom.com/wiki/Server.properties#op-permission-level) 1 or more). ## API If you are a developer, you can use an event called when a player writes something to the chat. Look [`me.vetustus.server.simplechat.api.event.PlayerChatCallback`](https://github.com/cayennemc/SimpleChat/blob/master/src/main/java/me/vetustus/server/simplechat/api/event/PlayerChatCallback.java). To control the behavior, use the [ChatMessage](https://github.com/cayennemc/SimpleChat/blob/master/src/main/java/me/vetustus/server/simplechat/api/event/PlayerChatCallback.java#L47) subclass, which can be used to cancel sending a message or change it. *Example:* ```java /** * Prohibits players from writing messages by canceling an event. */ PlayerChatCallback.EVENT.register((player, message) -> { PlayerChatCallback.ChatMessage chatMessage = new PlayerChatCallback.ChatMessage(player, message); chatMessage.setCancelled(true); return chatMessage; }); ``` ## License The MIT license is used.