Описание
## Summary
Shields+ adds shields for all the vanilla materials, changes some mechanics and adds new enchantments.
## Links
[](https://www.patreon.com/insane96mcp) [](https://discord.gg/mUaszws)
## The mod
These are shields for each vanilla material, from Wooden to Netherite. Each shield has different stats: blocked damaged, time lifted and cooldown.
* Blocked damage: defines how much incomind damage the shield blocks
* Time lifted: how much time can shields be lifted before going in cooldown
* Cooldown: how much time before you can lift the shield again
All the stats can be changed [via data pack](https://github.com/Insane96/ShieldsPlus/wiki/Shields'-Blocked-Damage)
Shields can be **enchanted** in the **enchanting table**. These are the new available **enchantments**:
* Reinforced (max V) (Incompatible with Reflection): Increases **damage blocked**
* Recoil (max II): **knocks back** entities and launches back projectiles
* Aegis (max V) (incompatible with Reinforced and Reflection): **reduces damage taken by attacks if go through the shield**
* Reflection (max IV) (Incompatible with Reinforced): **Damages entities** returns part of the **damage received** to the entity that attacked us.
* Ablaze (max II): Sets the entity and projectiles **on fire**
* Lightweight: Makes the player **move faster** when blocking
* Fast Recovery: **Reduces** the **Shield cooldown** (only works with "Combat Test shield disabling" enabled)
* Perfect Parry: Blocking at the same time as taking damage completely negates it and stuns the entity
* Celestial Guardian: Blocking and taking damage that would reduce your health below 25%, will instead give you a strong absorption. Has a cooldown

Other features
* Reduced shield windup: In vanilla when you start blocking with a shield, there's a 0.25 seconds window where you are still not blocking, this is removed
* The minimum damage dealt to the player for the shield to take damage in vanilla is 3. The mod makes the shield always take damage instead.
* Shields are disabled like the [Combat Test Update](https://minecraft.fandom.com/wiki/Java_Edition_Combat_Tests#Items) (for 1.6 seconds always instead of having a chance for 5 seconds)