← Назад к ресурсам

ShieldHider

Hides your shield in first-person view to stop it from blocking your screen

Modrinth adventure equipment utility

Описание

[![JOIN OUR DISCORD](https://img.shields.io/badge/JOIN%20OUR%20DISCORD-5865F2?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/HTkn94BXmA) [![CurseForge](https://img.shields.io/badge/CURSEFORGE-F16436?style=for-the-badge&logo=curseforge&logoColor=white)](https://www.curseforge.com/minecraft/mc-mods/shield-hider) Lightweight client-side utility that hides the shield model in first-person view, so bulky shields stop blocking your screen and field of vision. **Client-side only** — no server install needed. Fully compatible with singleplayer and multiplayer. **Free to use in any modpack** — public or private, no permission needed. ## **What it does** - **Hide in first person** — removes the shield from your own view when you hold it, freeing screen space in combat and exploration. - **Modded shields too** — not limited to `minecraft:shield`. An item is treated as a shield if it is the vanilla shield, uses the game’s shield item type (`ShieldItem`), is in that build’s conventional shield item tag(s), or is listed in the config. - **No name guessing** — items are not guessed by name, model, or tooltip; otherwise only the config can hide them. - **Mechanics untouched** — blocking, hitboxes, and how others see your shield (including third person) stay the same. ## **Configuration** Works out of the box with an untouched config and the vanilla shield — same hide behavior as before. Optional file: `config/shieldhider.properties` (created with comments on first launch; read once per launch). - `extra_shield_items`, `extra_shield_tags` — hide these in addition to the built-in rules - `force_visible_items`, `force_visible_tags` — stay visible even when a rule matches (including `minecraft:shield`) - Comma-separated entries; tags may omit `#`; bare ids default to `minecraft:` ## **Details** - Client-side only — safe on vanilla and modded servers; no server-side logic or gameplay changes. - Modded shields work via item type, tags, and config when their mod is installed. ## **Feedback** **Please report any bugs, errors, or feature suggestions on Discord:** https://discord.gg/HTkn94BXmA ## **More mods by Nikrecs:** [NoFireOverlay](https://modrinth.com/project/5jQdfzpK) · [ElytraHUD](https://modrinth.com/project/DNiMEVIX) My other mods that I recommend.