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Serverside Anticheat

The SS Anti-Cheat Stack is a lightweight, server-side defense suite designed specifically for Minecraft. Built on the high-performance foundations of the SS Stack methodology.

Modrinth lightweight multiplayer technology

Описание

# SS Anti-Cheat Stack (1.21.x 26.x) **Lightweight, Modular Multi-Version Server Security** The **SS Anti-Cheat Stack** is a precision-tuned security suite engineered specifically for modern Fabric server ecosystems spanning **1.21.x** all the way through the newest **26.1.x** and **26.2** architectures. Designed to protect your world from unfair competitive advantages and malicious exploits without sacrificing thread performance, this 100% server-side solution ensures total fair play while maintaining pristine TPS metrics under maximum concurrent player loads. --- ## Security Deep-Dive & Configs Click below to expand each module's internal logic, version adaptations, and directory configurations inside your `/config` folder. Ore exploitation is the most common threat to a server's economic balance. * **How it works:** Implements low-overhead server-side block obfuscation to render ore packets invisible to the client until they are directly exposed to air or transparent blocks. * **Version Adaptations:** In **26.x**, this seamlessly interfaces with the updated 26-family registry mapping system to track modified custom block states without main-thread stuttering. * **Config file:** `antixray.json` * **Pro-Tip:** ||Use "Mode 2" in the config to inject randomized fake ore data vectors that completely confuse and break client-side cheat engines!|| Stop players from flying, speed-hacking, or clipping cameras through solid environmental geometry. * **How it works:** Directly intercepts client movement packets and calculates absolute camera offsets against real-time physics bounds to guarantee players cannot bypass vanilla structural restrictions. * **Version Adaptations:** Leverages Java 25 Virtual Threads on **26.x** nodes to calculate continuous delta vectors off the main game loop. * **Config files:** `antifly.json` and `antifreecam.json` * **Pro-Tip:** ***If high-ping players encounter rubberbanding during intense server tick fluctuations, slightly increase the "threshold" or leniency variables in these profiles.*** Protect the integrity of your community's progression and hard work. * **How it works:** Patches deep game-logic flaws to prevent item duplication exploits executed via network container desyncs, item frame states, or piston timing bugs. * **Version Adaptations:** Fully updated for **1.21.x data components** and **26.x primitive item registries**, stopping component-stripping duplication vectors dead in their tracks. * **Config file:** `panda-anti-dupe.json` * **Pro-Tip:** ||The modular codebase automatically identifies and mitigates known version-specific exploits out of the boxno tedious manual rule-writing required!|| Keep your infrastructure online and safe from hostile payload crashes. * **How it works:** Sanitizes all incoming raw player packets, instantly filtering out data floods, malicious NBT payloads, or corrupt formatting string injections. * **Version Adaptations:** Interfaces with the rebuilt networking pipelines of the newer 26.x network stack to drop dangerous connection packets before they consume CPU allocations. * **Config file:** `panda-anti-exploit.json` * **Pro-Tip:** ||Monitor the log outputs within this module to trace malicious packet source fingerprints without degrading game thread efficiency.|| The foundational validation boundary for player actions and combat attributes. * **How it works:** Establishes rigorous server-side heuristics for combat reach vectors, hit-box tracking, and baseline speed adjustments. * **Version Adaptations:** Runs raw native mappings via targeted Mixins, entirely bypassing external API layers across all supported versions. * **Config file:** `mts-anticheat.properties` --- ## Technical Specs * **Mod Loader:** **Fabric Loader** (Pure native Mixins; zero cross-platform architecture bloat). * **Target Environments:** **Minecraft 1.21.x** (Java 21) | **26.1.x** (Java 25) | **26.2** (Java 25). * **Dependencies:** **ZERO External Dependencies**. Fully independent of the Fabric API. * **Client-Side Requirements:** **100% Server-Side Only**. Vanilla clients can connect, play, and be protected seamlessly without downloading any mod files! * **Optimization Alignment:** Engineered from the ground up to operate in tandem with high-capacity thread managers like the **SS Optimization Stack**. --- **SS Stack | Shielding Your Community Across Every Era**