← Назад к ресурсам

Server Insight

View detailed server info on any server (without op): Plugins, Server Location, etc.

Modrinth management technology utility

Описание

Client-side Fabric mod that tells you everything your client can work out about the server you're on — where it's hosted, what software it runs, which plugins and mods it has, and how well it's ticking. One command, no server-side install. ## Command - `/serverinsight` — Sends all details of the server in an organized structure ## Features - **Country flags in the server list**: each server in the multiplayer list gets its host country's flag on the right-hand side. Hover it for the city, region, ISP, network operator and timezone. - **Server details**: address, MOTD, version, protocol, player count, difficulty, your permission level - **Location**: `/serverinsight` also reports where the address points, with the same details on hover - **Server software**: identifies Paper / Purpur / Folia / Spigot / Fabric / Forge / vanilla from the brand, with version, and tells you whether the server can run plugins at all. Detects when you're connected through BungeeCord, Waterfall or Velocity. - **Server-side mods**: lists mods the server declares network channels for — something no other client-side mod surfaces - **Plugins**, detected three ways and labelled by confidence: - Reads namespaces from the command tree - Tab-completes every plugin-listing command the server advertises (`/version`, `/plugins`, `/pl`, …) - Recognises ~85 well-known commands (`/lp` → LuckPerms, `/co` → CoreProtect) — these are **guesses**, shown greyed out with a `?` and counted separately as `guess:` - Includes a **copy button** for the detected list and individual plugins - Color codes popular plugins and security/anticheat plugins - **Player details**: gamemode, ping, coordinates - **World details**: dimension, biome, time, weather - **Performance estimate**: TPS, measured from the server's own tick counter ## Note - **TPS is an estimate**, measured from the tick counter in the time packets the server sends. If a server doesn't send them, the mod says **unknown** rather than inventing a number. - **Plugin detection is not guaranteed** — many servers intentionally hide or restrict this information. The `cmd:` / `tab:` / `guess:` breakdown tells you where each result came from; anything marked `guess:` was inferred from a command name and is not confirmed. - **Mod detection is a lower bound.** A server-side mod that never talks to clients is invisible to it. - **Flags show where the address points**, not necessarily where the server hardware is. Anything behind a proxy, CDN or anycast network geolocates to the edge node. - **Country lookups use a public geolocation API.** Only addresses shown in your server list are looked up, results are cached, and private/LAN addresses are never sent. If you are offline or the lookup fails, flags simply don't appear. - This mod is **client-side** and does not need to be installed on the server. ## Installation 1. Install **Fabric Loader** for your Minecraft version 2. Install **Fabric API** 3. Drop the `.jar` into your `mods` folder 4. Launch the game and run `/serverinsight` ## Compatibility - **Loader**: Fabric - **Environment**: Client - **Minecraft**: 26.2 - **Java**: 25+ ## Preview ![Server Info](https://cdn.modrinth.com/data/cdJrY41V/images/0fc75292051ee8a174f5f826a19a489b81db2de0.png) ![Country Flag & Info](https://cdn.modrinth.com/data/cached_images/ca100c1cdef0cfa522d059c14bf1984614144db2.png) ## [Support / Suggestions](https://github.com/theflamebeast/server-insight/issues) If you find a server where output looks wrong, please include: - Minecraft version - Fabric Loader version - Fabric API version - The exact chat output from `/serverinsight`