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SellMod

Helps in selling items by interacting with server provided sell GUIs using player like inventory interactions.

Modrinth economy technology utility

Описание

# SellMod **SellMod** is a **Fabric client side mod** for Minecraft that focuses on selling items through **server provided sell GUIs**. Supported Minecraft versions: **1.21.9 to 1.21.11**, **26.1**, **26.2**, and **26.3** --- ## What does SellMod do? SellMod can: - Open your configured sell GUI using a command you choose - Move items from your inventory into the sell area - Sell by closing the GUI or by pressing the GUI's Sell button - Continue selling while your inventory is being replenished - Let you choose which inventory slots SellMod is allowed to use Everything happens on the client using normal inventory and GUI interactions. --- ## Key Features - **Sell on Close** Fills the sell GUI, closes it to complete the sale, then continues after the configured delay - **Sell Through Button** Fills the sell GUI, finds its Sell button, presses it, and continues in the same menu when possible - **Protected Slots** Choose inventory and hotbar slots that SellMod must never touch - **Protected Slot Preview** See your inventory in a visual editor and click slots to toggle their protection - **SHIFT and PICKUP** Choose between quick move transfers and cursor based transfers - **Transfer Burst** Move multiple item stacks in a short period - **Adjustable Delays** Control item transfer speed, sell cycle timing, and button timing - **Randomized Timing** Add small timing variations to item transfers, sell cycles, and Sell button clicks - **Automatic Sell Button Detection** Detects buttons using their name, lore, material, position, and other GUI context - **Manual Sell Button Detection** Choose the exact item material used for the Sell button - **Inventory Protection** Armor and offhand slots are always protected --- ## Analytics (Opt-out) SellMod has optional opt-out anonymous analytics. When enabled, it records general usage information such as items transferred, items submitted for selling, completed sell cycles, selling method, transfer method, and feature usage. A random anonymous client ID and session ID are used for counting usage. No username, UUID, server address, inventory contents, GUI contents, chat, coordinates, or other personal information is collected. Analytics can be disabled in the configuration. Public dashboard: https://sellmod-analytics.onrender.com/dashboard --- ## How it works SellMod works with server based sell menus rather than adding its own selling system. You configure the command and selling options, start automation with the configured keybind, and SellMod handles the inventory transfers and sell action for you. Different servers can use very different sell menus, so behavior can vary between them. Sell Through Button mode uses the available GUI information to find the appropriate Sell button and will stop safely when it cannot find a valid one. --- ## Requirements - Fabric Loader - Fabric API - Cloth Config - Mod Menu - A supported Minecraft version Use the SellMod file that matches your Minecraft version. --- ## Installation 1. Install Fabric Loader and required dependencies 2. Place SellMod and dependencies in your ```mods``` folder 3. Configure via **Mod Menu → SellMod** 4. Bind a key and start selling --- ## Important Notes - Review your Protected Slots before starting automation - Keep important items protected or outside the selling path - Server sell GUIs can behave differently from one server to another - Faster transfer settings can increase the number of interactions in a short period - Make sure automation is allowed on the server you are playing on --- ## Support - Discord: https://dsc.gg/gaurangstudios - GitHub Issues: https://github.com/Gaurang-Studios/SellMod/issues --- ## License MIT License --- ## Disclaimer SellMod does **not** modify server behavior. It only automates actions a player could manually perform. Use responsibly and follow server rules.