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Self-Sustainable

Real survival, scarcity, very rewarding. Are you ready?

Modrinth game-mechanics storage worldgen

Описание

# 🔥 Self-Sustainable – A True Survival Challenge Self-Sustainable overhauls Minecraft’s survival mechanics to create a more challenging and immersive experience. Firestarting is manual, food is scarce, and every action has consequences. Plan your movements, manage your resources wisely, and adapt to a harsher world. --- ## ⚔️ Core Gameplay Changes ### 🔥 Firestarting Overhaul - **Fire Plough & Bow Drill** – New fire-starting tools that **require holding down** to light fires instead of working instantly. - **Flint & Steel** - It's the current best firestarter and works exactly like the Fire Plough & Bow Drill, though lighting up fires much faster. --- ### 🧱 Bricks Overhaul - **Bricks now must be sun-dried** ☀️ or cooked in a oven(after acquiring one) --- ### 🍖 Food changes - **Saturation changes** 🍖 – All food items now provide **less hunger and no saturation**. - **Raw food penalties** 🤮 - Eating raw foods/unintended has a high change of giving the player the hunger effect(renamed to food poisoning). --- ### 🏃 Stamina & Exhaustion Changes - **Periodic exhaustion added** ⏳ – Players will **lose some hunger over time** even when idle, preventing infinite AFK play. - **Increased exhaustion for movement**: - **Jumping & sprinting** now consume more stamina. - **Sprint-jumping** is even more exhausting. - This makes early-game movement more strategic. - The above **increased exhaustion for movement** is compatible with the "I'm movens" mod, and is removed when that mod is present, as it enforces even higher exhaustion values. --- ### ❤️ Health & Hunger Adjustments - **Passive Healing** 🏥 – Heals **½ heart every 10 seconds** if hunger is high enough. - If **"I'm Movens" mod** is installed, healing happens every **30 seconds** instead. - **No full hunger healing** ❌ – Difficulty-based healing removed. - **Cooking takes longer** ⏳ – Food now requires more time to cook, making survival harder. --- ## 🏕️ Campfire Overhaul - **Campfire requires fuel** 🔥 – Now works like a **mini-furnace** and can **only cook one food item at a time**. - **New Campfire Recipe** – Crafted in a **2x2** pattern, making it easier to craft but requiring a **firestarter** to ignite. --- ### 🏺 The "Oven" System (New Furnaces & Smokers) - **Replacing Furnaces, Blast Furnaces & Smokers** – New blocks called **"Ovens"** will replace them. Initially only the Brick Oven will be available, but later on new blocks for the Smoker and Blast Furnace oven variants will be added. - **Completely GUI-less cooking** 🔥 – Ovens will use an **interactive, realistic system**. - **Unique functionality per Oven Type** – Specific mechanics to make each oven type **more engaging and useful**. --- ## 🕯️ Torches Overhaul - **Lighting** 🔥 – Torches need to be lit to produce light. Unlit torches will not provide any light. - **Water & Weather Effects** 🌊🌧️: - **Crude torches** will be destroyed and extinguished when submerged in water or rain. - **Normal Torches** (infinite) will be extinguished in water, but can be lit again and don't get put ot in rain. - **Crafting** 🛠️: - **Basic Torches**: Crafted using the original Minecraft recipe. These torches will burn out after **20 minutes**. - **Infinite Torches**: Crafted with the original recipe, plus **Glowstone Dust** added in a **3x3 crafting grid**. These torches burn indefinitely. --- ### ️🌲🔥 Burn Time Adjustments - Logs are now the primary fuel source and many fuel item times have been changed. --- ### 🏚️ World Generation & Structure Changes - **Villages now spawn only Zombie Villagers** 🧟. - **Zombie Villagers**: - **Do not burn in sunlight** ☀️❌. - **Do not despawn quickly**, making them a constant threat. - **Loot Overhaul** 🎁 – All world-generated chests have been **rebalanced for fairness** (no easy loot). - **Melons removed** 🍉❌ – No more Melon patches in world generation or villages. - **Iron Golems removed** 🚫 – No longer spawn in villages. --- ## 🐄 Animal changes - **Passive Mobs No Longer Respawn** 🐄❌ – Players must **breed** & preserve existing animals instead of relying on infinite spawns. --- ## 🔮 Planned Features ## 📝 Miscellaneous Changes - **Wooden blocks (besides logs)** will **break into sticks** if mined with an axe lower than Iron (Planned Feature). - **Major mod changes** - This mod is pretty extensive and changes a lot, so it's quite likely that until full release some of its features will be moved to individual mods/datapacks. --- **Self-Sustainable** reshapes Minecraft survival, forcing players to **plan ahead, manage hunger wisely, and respect nature’s limits**. With strategic movement, realistic firestarting, and a tougher world, every choice matters. Can you survive in a world that no longer holds your hand? 🌍🔥