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SecureExplosion

Prevent some explosions from damaging blocks.

Modrinth game-mechanics management utility

Описание

# Secure Explosions Secure Explosions gives you fine‑grained control over which explosions can destroy blocks or damage entities. Instead of a global on/off switch, you define rules based on what caused the explosion – for example, a creeper, TNT, or a fireball. ## What it does Prevents specific explosions from destroying blocks and/or hurting entities Clears the explosion’s affected block list, entity list, or both Works with any explosion source that has a direct source entity (Creeper, TNT, Ghast fireball, etc.) Also handles explosions without a direct source (e.g., commands) with a separate option ## Why you might want it Stop creepers from wrecking your builds – let them deal damage to players but keep terrain intact Protect mob farms – TNT minecarts no longer kill your precious loot carriers Create custom game modes – only certain entities can destroy blocks Fix griefing issues – on servers, prevent specific explosion types from ruining structures ## Default behavior Default ensures that explosions no longer destroy terrain (blocks are removed from the destruction list), but they still damage and kill mobs/players – a common "grief protection" use case. ## How it works (critical info) The mod doesn't disable explosions – it only removes blocks and entities from the explosion’s “to‑destroy” list. You control everything through configuration files (.toml). Rules are based on regular expressions.