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SeasonsPlus

Add temperature and seasons to your world.

Modrinth game-mechanics

Описание

# Seasons Seasons plugin - Add temperature and seasons to your world. ![features](https://i.imgur.com/JFPNAPj.png) - Temperature - Freezing (to death) - Burning (to death) - Hunger - Slowness - Visible cold breath - PlaceholderAPI support: `%seasons_current%` - Custom season events ![alt text](https://i.imgur.com/vqd7ImQ.png) ![summer](https://i.imgur.com/QoD9qoQ.png) - No rain - Berry bushes everywhere - Faster crop growth - Husks will spawn instead of zombies - Removes flowers that were spawned during the Spring season when a chunk loads. - Increases the spawn rate of jungle animals (Parrots, Ocelots, and Pandas) by 30%. ![autumn](https://i.imgur.com/0ePOSSK.png) - Gives mobs a 20% chance to spawn with a Carved Pumpkin on their head. - Removes any Sweet Berry Bushes that might have spawned in previous seasons. - Increases the spawn rate of Mooshrooms, Frogs, and Foxes by 30%. - Spawns mushroom patches. ![winter](https://imgur.com/4vpOXyN.png) - Skeletons that spawn naturally during Winter will be replaced with Strays. - Crops and plants will not grow if they are exposed to the sky (no solid block above them). - Has a 20% chance to display an aurora borealis effect in the sky each night. - The effect consists of FIREWORK_SPARK particles spawning high in the sky around players. - Increases the spawn rate of Wolves, Foxes, and Polar Bears by 50%. ![spring](https://imgur.com/l1dXOqs.png) - Adds a variety of flowers to newly generated chunks - Increases the spawn rate of Sheep, Cows, Pigs, Rabbits, and Chickens by 30%. ![modifiers](https://imgur.com/424WENZ.png) - Armor - Biome - Block light - Food - Height - Season - Sprinting - Time - Water - Weather ![config](https://imgur.com/WuW0y71.png) config.yml ``` # Seasons Plugin - Configuration File # Display Temperature Action Bar # Set to 'true' to show the temperature action bar, 'false' to hide it entirely. display-temperature: true # Temperature Unit # Set to 'true' to use Fahrenheit, 'false' to use Celsius. temperature-in-fahrenheit: false # Temperature Effect Thresholds # Players will start experiencing negative effects when their temperature goes below the cold threshold or above the heat threshold. cold-effect-threshold: -10.0 heat-effect-threshold: 50.0 # Visual Effects # Enable or disable visual effects like sweating or visible breath. visual-effects: enabled: true # Temperature Update Interval # How often (in seconds) the plugin should recalculate player temperatures. temperature-update-interval: 2 # Season Settings # Configure the duration of each season in minutes. season-duration: 15 # Settings for specific seasons and their effects season-settings: winter: # Controls how water freezes in winter: 'disabled' (default), 'partial' (lightweight freezing), or 'full' (all water to ice) water-freezing: "disabled" summer: # Enable or disable plugin-driven sweet berry bush spawning during summer. Set to 'false' to disable it. berry-bush-spawning: true # Temperature Effects # Configure the effects applied to players when they are too cold or too hot. temperature-effects: cold: slowness: enabled: true amplifier-per-degree: 0.2 # How much the slowness amplifier increases per degree below the threshold max-amplifier: 5 hunger: enabled: true amplifier-per-degree: 0.2 max-amplifier: 5 freezing-damage: enabled: true threshold-offset: -10 # How many degrees below the cold threshold that damage starts damage-per-degree: 1 # How much damage to apply per degree below the freezing damage threshold heat: slowness: enabled: true amplifier-per-degree: 0.2 max-amplifier: 5 hunger: enabled: true amplifier-per-degree: 0.2 max-amplifier: 5 burning: enabled: true ticks-per-degree: 4 # How many ticks of fire to apply per degree above the threshold (20 ticks = 1 second) max-ticks: 100 ``` seasons.yml ``` # Default Season Configuration current-season: SPRING ```