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Seasons Challenges

Diversify your gameplay by adding new weather depending on the current season, and weather-set Challenges that you'll have to follow throughout the day!

Modrinth adventure game-mechanics minigame

Описание

# Seasons Challenges Differentiate your gameplay by adding **new weather** depending on the current season, and **weather-set Challenges** that you have to complete throughout the day! ## How does it work? When a new day arrives, new weather specific to the current season is set, and weather-specific Challenges are set. For instance, in summer, when the "scorching" weather arrives, you can't hold metal objects in your hands or walk on sand without taking damage. *** ## What's in this extension for the Seasons API? ### Seasons: - **Winter**; - **Spring**; - **Summer**; - **Fall**. ### Weather: - **Beautiful** _(Spring and Summer, clear)_; - **Breezy** _(Spring and Fall, clear)_; - **Chilly** _(Spring, clear)_; - **Cold** _(Fall, clear)_; - **Freezing** _(Winter, clear)_; - **Hot** _(Summer, clear)_; - **Night** _(All seasons, depends on previous weather)_; - **Rainy** _(Spring and Fall, rainy)_; - **Scorching** _(Summer, clear)_; - **Snowy** _(Winter, rainy)_; - **Stormy** _(Fall, thunderstorms)_; - **Warm** _(Summer, clear)_. ### Challenges: - **Devastation** _(Stormy)_ - Disables regeneration with no regeneration effect. - **Feels Good** _(Warm)_ - gives a speed effect if you is not wearing armor. - **Fluffy Coat** _(Snowy)_ - gives a resistance effect if you is not wearing armor. - **Frostbite** _(Snowy and Freezing)_ - gives an froze effect if you in the water or not wearing armor. - **Hold Onto Your Hat** _(Breezy)_ - drops your leather helmet with some probability. - **Hot Sand** _(Scorching)_ - Hits you when you stand on sand. - **Icy** _(Freezing)_ - prevents you from pouring and emptying a bucket of water. - **Primitive Heating** _(Cold)_ - gives a resistance effect if you have something hot in your inventory. - **Revitalized** _(Beautiful)_ - gives a regeneration effect if you is in overworld. - **Soldering Iron** _(Scorching)_ - Hits you when you hold iron. - **Strong Current** _(Stormy)_ - Sinks your boats and gives you fatigue and nausea effects when you are in the water. - **Sweating** _(Hot)_ - Hits you and imposes a fatigue effect when you is fully armored. - **The Shivers** _(Chilly)_ - deals damage to you when in water. - **Warming Stew** _(Cold)_ - gives a regeneration effect when you eat any soup or stew. - **Wet Mud** _(Rainy)_ - slows you down when you walk on the ground. - **Wind In Your Boots** _(Breezy)_ - gives you a speed effect with some chance. ## Command Syntax: - `/seasons get season` - get current season. - `/seasons get weather` - get the current weather. - `/seasons get lang` - get the currently set language. - `/seasons get challenges` - get the list of active challenges. - `/seasons set season ` - set season. - `/seasons set weather ` - set weather. - `/seasons set lang ` - set language. - `/seasons set challenge ` - force start or end a challenge. - `/seasons reload` - reload configs. *** ## Additional info ### Links - [Sources](https://github.com/kochkaev/seasons-challenges) - [Issues](https://github.com/kochkaev/seasons-challenges/issues) - [Modrinth](https://modrinth.com/mod/seasons-challenges) ### Dependencieses - [Seasons API](https://modrinth.com/mod/seasons-api) (Required) - [Fabric API](https://modrinth.com/mod/fabric-api) (Required) - [Text Placeholder API](https://modrinth.com/mod/placeholder-api) (Optional) - [Mod Menu](https://modrinth.com/mod/modmenu) (Optional) - [Cloth Config API](https://modrinth.com/mod/cloth-config) (Optional) ### Idea by Harieo - Harieo on GitHub: https://github.com/Harieo/ - Original plugin on GitHub: https://github.com/Harieo/Seasons/ - Original plugin on SpigotMC: https://www.spigotmc.org/resources/seasons.39298/ ### Created by kochkaev - GitHub: https://github.com/kochkaev/ - VK: https://vk.com/kleverdi/ - YouTube: https://youtube.com/@kochkaev/ - Contact email: kleverdi@vk.com