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Scorched Guns: Caverns & Chasms Compat

A new tier of guns and enemy faction for Scorched Guns based on the mod Caverns & Chasms.

Modrinth equipment

Описание

![The Gravekeepers](https://cdn.modrinth.com/data/cached_images/7ac27627833da7b6697702285419c63efffe4b6b.png) # About: **Scorched Guns: Caverns & Chasms** is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns! # Compatibility Fixes Bullets ricochet off tin blocks and Grazers' shells and the Aegis. # Content Spoiler ## Ammo **Hex Rounds** A round that deals half of the gun's damage as magic damage, piercing armor. **Bluntshot** A shotgun round that deals heavy knockback to targets. **Hexshot** Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor. **Copper Slug** A slug that deals hefty damage and knockback but is affected by gravity. **Ricoshot Rounds** A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce. ## Guns **Hangman Carabine** A rapid firing carabine chambered in Compact Hex Rounds. **Ribcage** A heavy marksman bolt-action rifle chambered in Hex Rounds **Bella** A pistol chambered in Compact Hex Rounds **Rehearse** A revolver chambered in Hex Rounds **Silver Lining** An magazine-fed auto-crossbow firing Large Arrows. **Keteriya** A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells. **Gallows** Full-power automatic rifle chambered in Hex Rounds. **Necrosis** Pump-action shotgun chambered in Hexshot Shells **Anathema** A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself. **Mortician** A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds. **Cacophony** A light-machine gun rapidly firing full Hex Rounds. **Lustre** A heavy energy laser cannon with extreme armor penetration. **Electrothermal Autocannon** A plasma HMG that uses energy as ammo, overheats during sustained fire. **Scatterer** A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast. **Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis** Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively. ## Structures **Graveyard** A small graveyard with something hidden below, found in all Taiga biomes. **Soul Outpost** A small nether structure found in Soul Sand valleys. **Necropolis** Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes. **Hideout** A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes. ## Entities **Gravekeeper Ghoul** The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack. **Gravekeeper Neophyte** low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician **Gravekeeper Herald** Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target. **Gravekeeper Schism & Acolyte** Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough. # Cross-compatibility: - Create - Immersive Engineering