Описание

# About:
**Scorched Guns: Caverns & Chasms** is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!
# Compatibility Fixes
Bullets ricochet off tin blocks and Grazers' shells and the Aegis.
# Content
Spoiler
## Ammo
**Hex Rounds**
A round that deals half of the gun's damage as magic damage, piercing armor.
**Bluntshot**
A shotgun round that deals heavy knockback to targets.
**Hexshot**
Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.
**Copper Slug**
A slug that deals hefty damage and knockback but is affected by gravity.
**Ricoshot Rounds**
A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.
## Guns
**Hangman Carabine**
A rapid firing carabine chambered in Compact Hex Rounds.
**Ribcage**
A heavy marksman bolt-action rifle chambered in Hex Rounds
**Bella**
A pistol chambered in Compact Hex Rounds
**Rehearse**
A revolver chambered in Hex Rounds
**Silver Lining**
An magazine-fed auto-crossbow firing Large Arrows.
**Keteriya**
A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.
**Gallows**
Full-power automatic rifle chambered in Hex Rounds.
**Necrosis**
Pump-action shotgun chambered in Hexshot Shells
**Anathema**
A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.
**Mortician**
A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.
**Cacophony**
A light-machine gun rapidly firing full Hex Rounds.
**Lustre**
A heavy energy laser cannon with extreme armor penetration.
**Electrothermal Autocannon**
A plasma HMG that uses energy as ammo, overheats during sustained fire.
**Scatterer**
A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.
**Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis**
Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.
## Structures
**Graveyard**
A small graveyard with something hidden below, found in all Taiga biomes.
**Soul Outpost**
A small nether structure found in Soul Sand valleys.
**Necropolis**
Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.
**Hideout**
A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.
## Entities
**Gravekeeper Ghoul**
The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.
**Gravekeeper Neophyte**
low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician
**Gravekeeper Herald**
Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.
**Gravekeeper Schism & Acolyte**
Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.
# Cross-compatibility:
- Create
- Immersive Engineering