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Saro´s Player Ragdoll

Players collapse into a realistic physics ragdoll when critically injured — another player can revive them with a First Aid Kit.

Modrinth game-mechanics

Описание

--- ![header](https://www.bisecthosting.com/images/CF/Saros_PlayerRagdoll/MP_SarosPlayerRagdoll_header.webp) ![over](https://www.bisecthosting.com/images/CF/Saros_PlayerRagdoll/MP_SarosPlayerRagdoll_banner1.webp) Saros Player Ragdoll turns death into a real, physics-driven ragdoll moment. When a player takes lethal damage they collapse into a fully simulated ragdoll instead of just dropping dead — they flop, tumble, slide down stairs and pile up realistically. **From 1.20.1 the mod is fully standalone** — it ships with its own Bullet physics engine and its own UI, so **no DynamX and no ACsGuis are required**. (Older 1.12.2 builds use the DynamX mod for physics.) ![Features](https://www.bisecthosting.com/images/CF/Saros_PlayerRagdoll/MP_SarosPlayerRagdoll_banner2.webp) - **Real ragdoll physics** 🧍 - On lethal damage you become a fully simulated ragdoll — with knockback coming from the direction you were hit. - Ragdolls collide with the terrain, with blocks, and with players, and they settle naturally on stairs, slabs and slopes. - Mine the block underneath a ragdoll and it falls; blow it up and it gets flung away (it is not deleted by explosions). - **Grab & lift** ✋ - Hold a key (default **V**) and look at a ragdoll to grab a limb and drag it around — the rest of the body follows. Rebindable in the controls. - **Revive & respawn** ❤️ - A clean, modern death screen lets you revive or respawn (with a configurable timer). - Players can also be revived by right-clicking them while holding the First-Aid Kit. - **Two physics feels** ⚙️ - `smooth` (calm, settles naturally) or `floppy` (raw and loose) — switch it in the config. - **Commands** 💻 - **/saros_spawn_ragdoll [player]** — drop a ragdoll showing that player's skin at your location. - **/saros_spawn_ragdoll death [player]** — put a player into the (invisible) ragdoll/death state. - **/saros_spawn_ragdoll kill** — remove all ragdolls. - **/revive [player]** — heal and restore a player. - **/respawn [player]** — drop items (per config) and respawn. - **/instantragdoll ** — toggle ragdoll-on-hit. ![video](https://www.bisecthosting.com/images/CF/Saros_PlayerRagdoll/MP_SarosPlayerRagdoll_banner3.webp) --- Legacy — 1.12.2 (DynamX edition) The original 1.12.2 build uses the [DynamX Mod](https://www.curseforge.com/minecraft/mc-mods/dynamx) for its physics. When you have too few hearts you are automatically placed into DynamX's ragdoll mode, which restricts your movement and actions. **Features:** ragdoll on low health · `/revive [player]`, `/respawn [player]`, `/instantragdoll` (toggle) · revive by right-clicking a downed player (a First-Aid Kit is required from Beta 2.1) · death GUI (from Beta 1.9) · customizable config · a vehicle-damage system where players take speed-scaled damage when hit by DynamX vehicles (configurable min/max). --- **Project Support & Usage** **Hosting:** For the best performance, I recommend using BisectHosting linked in the banner. **Modpacks:** You are free to include my work in any modpack. Please ensure proper credit is given by providing a link to this project page. [![https://server.sarocesch.de/refersaro.php](https://www.bisecthosting.com/images/CF/Saros_PlayerRagdoll/MP_SarosPlayerRagdoll_promo.webp "https://server.sarocesch.de/refersaro.php ")](https://server.sarocesch.de/refersaro.php "https://server.sarocesch.de/refersaro.php")