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Sable: Weighted

Adds Sable physics properties to an expanding list of mods

Modrinth game-mechanics

Описание

Implements mass physics properties for various mods when using Sable and Create: Aeronautics As of the current release, the following mods are covered: - Aeronautics Links & Transmission - Applied Energistics 2 - Bits N' Bobs - Bits N' Tracks - Cable Facades - Chunk Loaders - Create: Bells & Whistles - Create: Connected - Create: Crafts & Additions - Create: Deco - Create: Design N' Decor - Create: Diesel Generators - Create: Encased - Create: Escalated - Create: Flight Control - Create: Gears N Kinetics - Create: Hypertube - Create: More Girder - Create: Powergrid - Create: Simulated Additions - Create: Teleporters - Create: Train Parts - Decocraft (what a nightmare) - Drive-by-wire - EnderIO - Oritech - Petrol's Parts - Powah - Pulsetech - Refurbished Furniture - Sophisticated Backpacks - Sophisticated Storage - Spotlights or Something - The Factory Must Grow - Tiny Create - Tiny Gates - Tiny Redstone - Universal Keyboard - Yuushya This new release fixes this issue with the egregious log spam related to: ``` [Server thread/ERROR] [de.ry.sa.Sable/]: Failed to apply tag physics properties. Unknown block: ``` Despite the fact the logged blocks are appropriately adopting the physics values once the server is fully initiated. I never figured out exactly why this was happening relative to how I fixed it. It also consolidates all blocks to pre-defined weight tags from Sable to dramatically reduce the filesize and filecount by eliminating BlockID specific JSON files - this should help significantly streamline the process of integrating new mods/blocks. --- **Features** - Complete mass physics coverage of blocks in the specified compatible mods - Consistent scaling with Aeronautics and Create unless nuanced case then weight is more akin to real-life variant (e.g. Create Deco shipping containers are "Very Heavy" despite being a storage block like chests, barrels, etc.) - Lightweight handling for thin geometry (bars, ladders, mesh, windows) - ~~Adjusted volume for partial blocks (slabs, stairs, railings, overlays)~~ (This needs to be re-implemented)