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alloys

Ten fantasy metals for Minecraft 26.2+ — bonus ore drops, full toolsets and armor, additive to vanilla. Datapack + optional Paper plugin.

Modrinth equipment

Описание

![Minecraft 26.2](https://img.shields.io/badge/Minecraft-26.2-E7C00A?style=for-the-badge&logo=minecraft) ![Minecraft 26.3](https://img.shields.io/badge/Minecraft-26.3-754052?style=for-the-badge&logo=minecraft) ## [Interactive Guide App](https://underwood-inc.github.io/s-alloys/) > ### ⚠️ THE MOD VARIANT IS A WRAPPED DATAPACK, YOU STILL MUST DOWNLOAD AND ENABLE THE RESOURCEPACK THAT EVERY RELEASE HAS IN ITS SUPPLEMENTARY FILES SECTION [![Replace this with a description](https://cdn.modrinth.com/data/cached_images/b8157b82762332fe23f9bd02f112e674876d6121.png)](https://underwood-inc.github.io/s-alloys/) **alloys** adds ten fantasy metals to Minecraft **26.2** — from **Tin** to **Astral** — with full toolsets, armor, bows, material stats, lore, and passive traits. It is **fully additive**: vanilla recipes and ore drops are preserved. Ships as a **datapack** (required for gameplay) and a **companion resource pack** (required — distinct textures for every ingot, fragment, tool, and armor piece). An optional **Paper plugin** adds a recipe chest GUI, written guidebook, and `/alloys` commands. > *Forge deeper. Vanish never.* --- ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/f986d95ab7d8a5202ea17e49d1efb8a49a347ba7.png) ## Features > in testing, tools+armor+crossbows+bows should all be good to go, regular playtesting is ongoing on the [Shirecraft survival server](https://modrinth.com/server/shirecraft) - **10 alloys** — Tin, Bronze, Silver, Steel, Cobalt, Nickel, Platinum, Mythril, Adamantine, Astral - **Additive only** — no vanilla recipe overrides; alloy gear uses `#alloys:ingots/` tags - **4 mined fragment drops** — bonus rolls while breaking vanilla ores (vanilla loot always drops first) - **Full gear per metal** — pickaxe, shovel, axe, sword, hoe, bow, crossbow, helmet, chestplate, leggings, boots - **Passive traits** — attribute bonuses, intrinsic enchants, and tick-based effects while held or worn - **Recipe book integration** — advancement tabs and unlock backfill on join - **Written guidebook** — delivered once per player (datapack or `/alloys guidebook` on Paper) - **Resource pack** — separate zip with unique textures for all ten alloys (ingots, fragments, and full gear) - **Rituals integration** — alloy tools support [Rituals](https://modrinth.com/datapack/totem-rituals) Soul Embodiment when both packs are installed --- ## The ten alloys tier chart | # | Alloy | Band | ≈ Stats | Source | |---|-------|------|---------|--------| | 1 | Tin | Common | copper | Craft | | 2 | Bronze | Common | copper | Craft | | 3 | Silver | Uncommon | iron | Craft | | 4 | Steel | Uncommon | iron | Craft | | 5 | Cobalt | Uncommon | iron | Ore bonus or craft | | 6 | Nickel | Rare | iron | Ore bonus or craft | | 7 | Platinum | Rare | gold | Craft | | 8 | Mythril | Epic | diamond | Ore bonus or craft | | 9 | Adamantine | Legendary | diamond | Ore bonus or craft | | 10 | Astral | Mythic | netherite | Craft (endgame) | Lore format: `Tier: {Band} · Tier {N} · ≈{vanilla}` — bands (Common→Mythic) are progression labels, not loot rarity. **Ore bonus drops** (extra roll only — pool 1 is unchanged vanilla): | Fragment | Chance | Host ores | |----------|--------|-----------| | Cobalt Fragment | 0.125% | Coal, copper, lapis (incl. deepslate) | | Nickel Fragment | 0.156% | Iron (incl. deepslate) | | Mythril Fragment | 0.0625% | Redstone, emerald (incl. deepslate) | | Adamantine Fragment | 0.031% | Diamond (incl. deepslate), ancient debris | Fragments are **non-smeltable** glowing collectibles. **Nine matching fragments** craft one ingot (`#alloys:fragments/`). Each ore alloy also has a **vanilla-material ingot recipe** on its guide pages. --- ## Installation ### Datapack 1. Download `alloys-datapack-*.zip` 2. Copy into your world's `datapacks/` folder and **rename to `Alloys.zip`** 3. **Restart the world** — not just `/reload` (functions must register) ### Resource pack (required) 1. Download `alloys-resourcepack-*.zip` 2. **Client:** **Options → Resource Packs** → enable the zip (place **above** other packs that retexture tools or armor) 3. **Server:** copy into `resourcepacks/` and set `resource-pack=` in `server.properties` (optional `require-resource-pack=true`). My personal favorite utilities for server resourcepack management: https://minepack.fr/ & https://www.craftmc.net/tools/resource-pack-merger Gameplay works without the resource pack however, you will be missing textures. ### Paper plugin (optional) The plugin provides a chest GUI for in-game guidance and administration. 1. Place `alloys-plugin-*.jar` in `plugins/` 2. Restart the server — clients should still enable the resource pack for alloy textures 3. Verify the update, plugin behavior can vary from server-to-server. If anything is amiss, shut down the server and replace the datapack zip in the corresponding world datapack folder with the new one. **Requirements:** Minecraft **26.2** · datapack format **107.1** · resource pack format **88.0** · Java **25** (Paper plugin) --- ## Commands **Datapack:** - `/function alloys:help` — clickable help menu - `/function alloys:give/` — operator test kit (materials, ingot, full tools & armor) - `/function alloys:give/guidebook` — written guidebook **Paper plugin:** - `/alloys help` — recipe browser (chest GUI) - `/alloys recipes` — chat recipe viewer - `/alloys guidebook` — written guidebook - `/alloys give ` — operator kits - `/alloys reload` — reload plugin config **Permissions:** `alloys.use` (default: all players) · `alloys.admin` / `alloys.give` (default: op) --- ## Rituals pairing If **[Rituals](https://modrinth.com/datapack/totem-rituals)** is also installed, alloy **tools** can undergo Soul Embodiment awakening. Integration tags ship inside every Alloys zip — no extra download. --- ## Design philosophy Alloys **adds** content under `alloys:*` — it does **not** disable, replace, or suppress vanilla `minecraft:*` crafts. Ore changes append a second bonus loot pool; they never remove normal drops. --- **Author:** [strixun](https://www.twitch.tv/strixun) · **Underwood Inc**